I’m genuinely shocked that people are upset with what you’re saying. Even if people believe the “95% of you are guys” comment isn’t transphobic and is just weirdly presumptuous, the rest is still pretty icky behavior.
Any pronouns. 33.
Professional developer and amateur gardener located near Atlanta, GA in the USA.
I’m genuinely shocked that people are upset with what you’re saying. Even if people believe the “95% of you are guys” comment isn’t transphobic and is just weirdly presumptuous, the rest is still pretty icky behavior.
We called my wife “fake gamer girl” for a while because we made a group chat back in 2020 with everyone in it to coordinate online games. They were there because she would play Among Us or Jack Box with us. It was very tongue in cheek. To be honest, they may have even said it themselves for the first time lol.
It’s important to remember that it’s not only buyers, but developers that use Steam. Steam is currently involved in a lawsuit with developers.
Actually, it’s generally publishers, not developers that end up paying the 30% cut.
I’m keeping the model simple by equating publisher with developer. Basically, you’ve got the consumer, the store, and the supplier. That some (most) developer studios go through a publisher for funding is a business practice that’s actually unrelated to Steam. Especially because they allow indie content.
My wife likes YouTubers but isn’t a gamer. If I’m doing stuff with them I’m more likely to pick a video about games than a game.
You could make the meme say “lemmy.ml tankies running free posting tankie bullshit” but that doesn’t roll as well as “lemmy.ml doing tankie things because lemmy.ml seems to have no problem with tankies existing”
It did neither of those things though, so that’s irrelevant. It just says it’s a comment.
Anyone believing Steam isn’t a monopoly is seriously uninformed on the topic or letting their enjoy enjoyment of the platform cloud their view of reality.
While it sucks to have games get exclusivity agreements with EGS when EGS sucks compared to Steam, it doesn’t suddenly mean that Steam isn’t a monopoly.
With regards to
People don’t want monopolies because companies can abuse their position to hurt consumers.
It’s important to remember that it’s not only buyers, but developers that use Steam. Steam is currently involved in a lawsuit with developers.
The “commission” would be Valve’s cut on sales made through Steam, which starts at 30% and drops to 20% as sales increase. Valve defended the percentage as “industry standard” when Wolfire’s lawsuit was first filed, but that’s no longer the case: The Epic Games Store and Microsoft both take just 12% of sales made through their stores.
Also relevant, from 2021 but the same lawsuit,
The Wolfire lawsuit estimates that Valve controls “approximately 75 percent” of the $30 billion market for PC game sales, a number that lines up with other public estimates of Steam’s dominance.
I like Steam, I’m not hating on Steam, but rushing to defend it from people saying it’s a monopoly (or calling Epic Games Store a monopoly) is very much denying reality.
But just for practically, we should let 0.1 + 0.2 ≠ 0.3.
Wouldn’t it be more like this?
0.1 + 0.2 = 0.30000000000000004
Kil’d to death 💀
I volunteer!
Cancer, and Wolf: 10
🤔
Hhyeah yes Daddy Alpha, I’ll be quiet for you UwU~
Use AGPL 3 or later instead of only.
That was my thought as well. TIL it’s not FLOSS.
When was this? In years past there were weird restrictions about exporting strong encryption algorithms from the US. So much so that Java didn’t have unlimited strength algorithms bundled by default. Depending on the time she said this/she was talking about then it could’ve just been a comment on the weak algorithms being, well, weak.