• bionicjoey@lemmy.ca
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    5 months ago

    I know I’m replying to my own comment but this reminded me of a joke I once read about the first Bioshock game (Bioshock spoiler incoming)

    Title

    When Andrew Ryan told me to kill him at the end of Bioshock, I shut off the game and deleted the save. A man chooses, a slave obeys.

    • Klear@lemmy.world
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      5 months ago

      The VR game Walking Dead: Saints and Sinners has a series of decisions at the end. On my first playthrough I managed to fuck up everything and everybody.

      spoiler

      First you can choose to flood either a storage full of supplies that could help a ton of people or a guy trapped in a bunker next to them who was pleading with me through radio. I just didn’t have the heart to kill him while he’s talking to me, even though sacrificing him would probably be justified in the post-apocalyptic reality of the game.

      Then one of the few unambiguously good characters, stricken with grief, threatens to ring a bell which would attract a horde of zombies and lead to a massacre. A soldier is ready to shoot her to prevent that. There’s gotta be a way to talk it through, right? Well, no, he was pulling the trigger so I shot him first. That soldier? The guy I refused to flood earlier.

      And guess what? I couldn’t talk it through. She was adamant she will pull the rope and… I ended up shoting her too. Great fucking job, hero.

      It really hit hard too - these were not just dialogue choices or anything. I had to actually turn the right valve in the first case and then pull the trigger in the other two.

      Well, this being a VR game, I just put a pistol to my temple and pulled the trigger. Figured that was a valid choice after fucking everything up. I got a standard game over screen, but as far as I’m concerned that’s how the story ended that particular playthrough.

        • Klear@lemmy.world
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          5 months ago

          Definitely! I liked it more than Alyx, though that’s not a popular opinion. The combat is very physical and it works great for this kind of genre, as it takes practice to insert a rusty screwdriver into a zombie cranium. But it’s not super scary - I’m actually quite a pussy and made it through without a problem.

          The graphics look gorgeous on PCVR, though I’ve been playing it mostly on Quest standalone, since I’m usually bringing it to work, and it’s super engaging even with tuned-down graphics. I’m actually planning to do another playthrough on Quest 3, since the game got a GFX boost on that.

          There’s a “Chapter 2: Retribution” too, which had kind of a messed up release, so I haven’t played it yet. Since then I’ve heard both that they fixed it up and it’s awesome AND that it still sucks compared to the first one, so I can’t say much about that, but the original game is super solid.