It’s absolutely not that fucking simple. There are so much of economics you are glossing over, and why basically all creators don’t oppose piracy, just the labels, publishers, owners… The meatheads…
It just doesn’t work like that. In any creative endeavours almost all income is investors that then own the product. Your salaries are speculation and if you get a commission you are very lucky and in the 1%
Its OK to admit you know nothing about it instead of bicker and gnab because you always know better as a professional guesser
The fact that you keep diverting from the question rather than answering says everything.
Please apply this concept to a self-published book and tell me again how piracy has no impact.
It’s absolutely not that fucking simple. There are so much of economics you are glossing over, and why basically all creators don’t oppose piracy, just the labels, publishers, owners… The meatheads…
You disagree that 0 purchases result in 0 revenue?
Please show your math on this
Yep I make games for instance, 0 revenue for my studio, publisher and owner and steam and yadda takes everything. Zero point zero dinaros for me.
What does your example studio being bad at making deals have to do with piracy exactly?
It just doesn’t work like that. In any creative endeavours almost all income is investors that then own the product. Your salaries are speculation and if you get a commission you are very lucky and in the 1%
Its OK to admit you know nothing about it instead of bicker and gnab because you always know better as a professional guesser
The fact that you keep diverting from the question rather than answering says everything.
Please apply this concept to a self-published book and tell me again how piracy has no impact.