This shouldn’t be the GMs job btw, players, roleplaying and backstory are YOUR department, write a reason why your character would end up with the others. Work together.
Disagree. The DM should provide some sort of reason for the party to come together. Some sort of external influence, to bring in any characters that don’t start the game together.
But it is the duty of the player to roll with it. Don’t fight the plot hook. What’s the point?
This shouldn’t be the GMs job btw, players, roleplaying and backstory are YOUR department, write a reason why your character would end up with the others. Work together.
Disagree. The DM should provide some sort of reason for the party to come together. Some sort of external influence, to bring in any characters that don’t start the game together.
But it is the duty of the player to roll with it. Don’t fight the plot hook. What’s the point?