Yes, and no, sir, you missed the point. The procedure here is to allocate then give away, not reading a fixed-length returned value.
Say you can only afford to have ten bytes in the stack. You allocate char s[10]; then give it to a library to parse something. Also telling it to abort if it’s going to be longer than ten bytes, of course.
What about you declare (then it gets allocated in stack) it and pass it to a different context for assignment?
Well, I don’t know your use case well enough, but I guess you might have perfect reason for that behavior.
One thing that comes to my mind is the old Try in C#
bool parsedSuccessfully = int.TryParse("123", out int result);
But I guess more popular approach would be to use Error as Values, right?
E.g. something like this
Outcome<Exception, Int> result = int.TotallyNewParse("123");
char c; scanf("%c", &c);
Great example.
Wouldn’t
getchar()
be more appropriate here? Last time I used C it was 16 years ago.Yes, and no, sir, you missed the point. The procedure here is to allocate then give away, not reading a fixed-length returned value.
Say you can only afford to have ten bytes in the stack. You allocate
char s[10];
then give it to a library to parse something. Also telling it to abort if it’s going to be longer than ten bytes, of course.