Unlike computer games, which smoothly and continuously evolved along with the hardware that powered them, console games have up until very recently been constrained by a generational style of devel…
I believe that’s to get the assets (i.e. the textures, character models, etc) which are still covered by copyright and so can’t be included in the decomp projects
Yeah. And all the big projects so far have required a “legally dumped” ROM as an input.
I believe that’s to get the assets (i.e. the textures, character models, etc) which are still covered by copyright and so can’t be included in the decomp projects