We appreciate the passion of our community; however, the decision to discontinue online services is multi-faceted, never taken lightly and must be an option for companies when an online experience is no longer commercially viable. We understand that it can be disappointing for players but, when it does happen, the industry ensures that players are given fair notice of the prospective changes in compliance with local consumer protection laws. Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable. In addition, many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create. We welcome the opportunity to discuss our position with policy makers and those who have led the European Citizens Initiative in the coming months.
That may be what you want but that’s not what stop killing games is about. You can’t ask for the life plan of some software because companies will simply say that they plan to keep it up forever and then later say “we can’t keep it up anymore! Too expensive! We go bankrupt uwu”
You can’t demand either from them that they upkeep a game fo as long as players exist.
The initiative is about making companies guarantee that if (when?) the games EOL arrives, then they release whatever resources are needed for players to continue using what they have paid for.
That may be what you want but that’s not what stop killing games is about. You can’t ask for the life plan of some software because companies will simply say that they plan to keep it up forever and then later say “we can’t keep it up anymore! Too expensive! We go bankrupt uwu”
You can’t demand either from them that they upkeep a game fo as long as players exist.
The initiative is about making companies guarantee that if (when?) the games EOL arrives, then they release whatever resources are needed for players to continue using what they have paid for.