• ampersandrew@lemmy.world
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    1 年前

    They don’t outright forbid save scumming, but they were clear to say ahead of release that they made sure the make the game is fun and interesting regardless of passing a skill check or whatnot. As a result, outside of failing a combat encounter and my whole party dying, I didn’t save scum, and I didn’t need a guide to get through the game. It did force me to get creative with problem solving though, which the game gives you all kinds of great tools to do so.

    • Nighed@sffa.community
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      1 年前

      Ay least early on, there were quite a few options in the third act that really didn’t do what you thought they would. I definitely had to reload some saves because of that.

      Hopefully it’s better now

      • ampersandrew@lemmy.world
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        1 年前

        What options were those? I thought it was pretty well telegraphed for everything I did across two playthroughs.

        • Nighed@sffa.community
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          1 年前

          There was one where I let the murderer dwarf kill someone because I thought I was stealthing closer when apparently I was stealthing away…

          That’s the only one I remember off the top of my head. There were a few though, ended up quicksaving a lot in dialogs.