Hei all!

Been playing my Orc Rune Knight Fighter for a while now and it has been a blast! He grapples basically anything that the DM throws at us including an Owlbear and a Giant (rune knight, fuck yeah). Of course, sometimes he grapples successfuly, sometimes he doesn’t.

I think the build is pretty solid but surely there are ways to improve. I’m not sure if I want to keep grappling that much or if I want to go more the direction of brute force fighting.

I’ve been playing with a warpick and a shield to get that juicy +2 for AC and use it to steamroll enemies but not sure if I should keep the shield.

Current stats at level 7:

  • STR: 20
  • DEX: 14
  • CON: 16
  • INT: 12
  • WIS: 15
  • CHA: 14

I already took the “Skill Expert” feat to get expertise in Athletics and now have a juicy +11 in that skill. If I activate my frost rune, I get another +2 on top of that.

So, any ideas for fighting styles, multiclassing, ASI, feats, weapons or anything else that could make him even more of a badass while fighting?

  • bionicjoey@lemmy.ca
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    8 months ago

    I mean, if your DM is letting you grapple with a shield definitely keep doing that lol.

    But apart from that, remember the old grapple-shove combo. A prone creature cannot stand up while grappled. So if you can do both to the same target, they can’t move until they beat you in 2 athletics contests, and they have disadvantage on attacks while prone.

    • bearwithastick@feddit.chOP
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      8 months ago

      He only lets me do it when I have one hand free to technically ‘grapple’ and I have to topple/shove them to make them prone. But thanks for the reminder!

      I try not to do ‘unrealistic’ grappling and try to use the tools I have to grapple. For example, use the pick to pierce their limbs and keep them in place or pin them down with the shield when prone. But always with a hand free to make the condition to grapple legit.