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Cake day: June 12th, 2023

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  • The story seems generic at first, but it goes places later.

    One feature I really liked about this game was that you can adjust the encounter rate, even down to 0%. No in-game consumables or equipment needed, just an option in the menu. If you want to gain a few levels, you can crank it up. If you just want to revisit an old location because you missed an item, you can turn it off.



  • I mean, Traveller’s Gate is still good, if a bit unpolished in hindsight. It’s just plain fun, especially if you’re familiar with fantasy and anime tropes, though I recommend keeping a glossary nearby to make the comprehension of the the various terms easier.

    The Last Horizon, the series he’s working on now, is also a lot of fun. It mixes sci-fi and fantasy, and all the main characters are already able to bench-press continents (literally or proverbially), so their development comes via different avenues than Cradle, where Lindon’s personal growth was tied directly to his power level. I wasn’t as enamoured with the second Last Horizon book as I was the first, but it was still good, and unless Will Wight starts writing Nazi propaganda or something I’ll continue to read everything he publishes.




  • Briefly: I didn’t.

    More substantively: I never owned a cell phone growing up, even though I was at the right age when they became a common thing for teenagers to have. It wasn’t a money thing, nor household rule, as my sisters got phones when they were in high school. The biggest reason was probably just how I communicate. I wasn’t big into IM services either, and I preferred email or face-to-face, or a (landline) phone call if it was an urgent matter.

    Then there was also my adolescent brain thinking I was making a bold counter-culture statement by steadfastly resisting the march of technology. In reality, I was probably just being a pain in the neck for my friends and family, and I probably unnecessarily endangered myself at least once.

    I did finally, begrudgingly, get an old hand-me-down flip-phone in my final year of university, but that was out of necessity, and I used it to make maybe only a dozen calls the 2.5 years I had it before getting a smart device.

    To bring it full circle: I did try sending a text message with that flip-phone exactly once, at the insistence of my family. That message was predictably a garbled mess, and to this day my sisters still wonder how I managed to get a number to appear in the middle of the “word”.

    I have a number of other somewhat amusing stories about people’s reactions to my lack of a cellphone, but this post is long enough already.



  • BenVimes@lemmy.catoGames@lemmy.worldHow Greed Ruined Gaming
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    2 months ago

    Well, there’s the fact that outrage seems to drive more activity than other types of content. YouTube sees it as a more profitable option to advertise a Very Angry Gamer™ to you, even if you aren’t interested. I guess they assume that you’ll find something to watch anyhow, but if they will profit even more of they can hook you into the outrage machine.

    Then there’s my personal hypothesis that in order to enable this, YouTube’s algorithm weights your demographics, subscriptions, and viewing history much more heavily than your manual inputs.


  • My wife and I had this conversation the other day. Our kid is only two right now, but as we’ve learned, these milestones sneak up on you.

    I used my own life as a guide to my opinion, and so landed on age eight or so. That’s around the age I remember being able to go to the park or to a friend’s house within the neighbourhood on my own.

    Other questions about how much functionality the phone would have and how much access they would have to it at home are still to be determined.




  • You are welcome.

    Pointers do make more sense to me now than two decades ago, mostly owing to me being married to a computer scientist. But I always go back the fact that for the purposes of my first year programming course, pointers were (probably) unnecessary and thus confusing. I have a hard time understanding things if not given an immediate and tangible use case, and pointers didn’t really help me when most of my programs used a bare few functions and some globally defined variables to solve simple physics problems.

    EDIT: I’ll also say that pointers alone weren’t what sunk my interested in programming, they’re just an easily identifiable concept that sticks out as “not making sense.” At around the same time we had the lesson on pointers, our programs were also starting to reach a critical mass of complexity, and the amount of mental work I had to do to follow along became more than I was willing to put into it - it wasn’t “fun” anymore. I only did well on my final project because a friend patiently sat in my dorm room for a few hours and talked me through each step of the program, and then fed me enough vocabulary to convince the TA that I knew what I was doing.



  • I am but one man whose only education in programming was a first year university course in C from almost two decades ago (and thus I am liable to completely botch any explanation of CS concepts and/or may just have faulty memories), but I can offer my own opinion.

    Most basic programming concepts I was taught had easily understood use cases and produced observable effects. There were a lot of analogous concepts to algebra, and functions like printf did things that were concrete and could be immediately evaluated visually.

    Pointers, on the other hand, felt designed purely of and for programming. Instead of directly defining a variable by some real-world concept I was already familiar with, it was a variable defined by a property of another variable, and it took some thinking to even comprehend what that meant. Even reading the Wikipedia page today I’m not sure if I completely understand.

    Pointers also didn’t appear to have an immediate use case. We had been primarily concerned with using the value of a variable to perform basic tasks, but none of those tasks ever required the location of a variable to complete the calculations. We were never offered any functions that used pointers for anything, either before or after, so including them felt like busywork.

    It also didn’t help that my professor basically refused to offer any explanation beyond a basic definition. We were just told to arbitrarily include pointers in our work even though they didn’t seem to contribute to anything, and I really resented that fact. We were assured that we would eventually understand if we continued to take programming courses, but that wasn’t much comfort to first year students who just wanted to pass the introductory class they were already in.

    And if what you said is true, that later courses are built on the assumption that one understands the function and usefulness of pointers despite the poor explanations, then its no wonder so many people bounce off of computer science at such a low level.


  • I definitely feel this. I had to take a programing course in university and I was easily able to follow along up until the lesson on pointers, whereupon I completely lost the thread and never recovered.

    I’ve known a good number of computer scientists over the years, and the general consensus I got from them is that my story is neither unique nor uncommon.


  • BenVimes@lemmy.catoComic Strips@lemmy.worldThe Pact
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    4 months ago

    You have yet to satisfactorily establish that. The most you’ve mustered is claiming that Jehovah would have known his victims were guilty and so was was justified in killing them. This excuse only works if one starts from a position of, “Jehovah is good”, and then finds justification for his actions afterwards. In every other instance we would judge people by their actions, yet you want to make a special exception for your god where we reverse the calculus and judge his actions by his person instead.

    I reject this backwards logic, and still conclude that the god of the Old Testament is a vindictive, bloodthirsty character, much more in line with his Iron Age contemporaries than with any modern conception of a god. This is one of the fundamental flaws of Christianity: that its god cannot be separated from its narrow, barbaric past, and thus cannot be easily squared with what is expected of a universal deity.


  • I do not care how local you think the myth of Noah’s Flood was supposed to be, as that fact is immaterial to the point you continue to miss. That flood still would have killed innocent people, and the story frames this as a morally just action. No amount of quibbling over linguistics will change that.

    The amount of excuses needed to ignore the plain implications of a passage is really telling. One could take the Old Testament as it appears: a series of books written and edited (and redacted, and co-opted, and edited again) as the religious and cultural canon in the Iron Age for an otherwise obscure Levantine tribe, with morals from a different time and place unsuited to our modern sensibilities. There are many such books and traditions from all over the world that contain tales just as horrifying as any in the Old Testament, so it would not be without company.

    But the apologist wants us to believe that their ancient stories are actually true, and so they have to invent all these insane reasons why clearly immoral actions by their book’s main character are totally justified. This is the sort of position that can only come about when someone decides what they believe first and then looks for rationale afterwards.


  • BenVimes@lemmy.catoComic Strips@lemmy.worldThe Pact
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    4 months ago

    You can’t even keep your own stories straight. The Great Flood myth in the Bible is very explicit that all life on earth will be destroyed, except that aboard Noah’s Ark. Genesis 7:23 (NIV):

    “Every living thing on the face of the earth was wiped out; people and animals and the creatures that move along the ground and the birds were wiped from the earth. Only Noah was left, and those with him in the ark.”