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In my experience steam will still give you s refund if the game is rendered literally unplayable
In my experience steam will still give you s refund if the game is rendered literally unplayable
They’re not even into supporting their first generation of VR titles, hard to imagine they’d ever bother with PC
They’re still taking something they didn’t make and selling it as though they did. I have every right to write and film a Batman movie, spend as much time I want making it professional, and then show it to people, as long as I don’t charge them for it. That doesn’t give Fox or whoever the right to take my movie and charge for it instead. Even if I did break the law by making people pay for it, the actual owners would only be entitled to that money, not to go make mroe money off of it themselves. It’s still my work even if it uses concepts invented by someone else.
There’s a reason every franchise under the sun has mountains of fanart and fanfic without the companies that own them trying to take control of it: it’s blatantly illegal.
Calling them “the aughts” is also the best way I’ve found to refer to that decade
The Index’s lighthouse tracking was actually a selling point for me. My first VR experience was a Quest 2 and I was surprised at how often my hands lost tracking; playing Alyx and trying to grab ammo was incredibly frustrating.
Don’t worry, he’s got 10000 hours in various other flight sims
Unless the game is solely bottlenecked by processing stuff
yyyyep. Pretty much any mainline GPU made since 2010 should be able to handle TF2 just fine, and if you’ve got a 1060 or better I seriously doubt your GPU is the problem. The problem is that CPU usage is horribly optimized and it can only really utilize 2 threads (not cores, threads). After that it’s your clock speed that makes a difference.
I played competitively on a 680 and an overclocked i5-4690k@4.2Ghz until I finally upgraded last year, and would only dip below 100FPS playing pubs on Halloween. In 6s I never went below 200.
I mean, back in the day, I already used to get better performance when I would boot in Ubuntu 16 instead of Windows. Not sure that’s the case anymore with modern stock Ubuntu but I imagine Mint would still do better thanks to having less bloat. But I have trouble imagining that better shaders are going to help many people at all.
edit: the vulkan update probably won’t help. the switch to 64 bit has the potential to be HUGE.
This might help very slightly but it isn’t gonna fix it. Runs terrible on windows too
in this specific context it means bullshit, like “no bullshit,” but it can’t be used literally any other way because “to cap” someone means killing them
yeah that’s why it gets the dumbass poohbear.
No I’m talking about some serious mommy milkers
This is why we need a strong, massive milkers union
It’s new in the sense they have rebuilt large enough parts of it to fully justify giving it a new name. Certainly it’s very far removed from Quake. It’s not like they’ve been sitting on their hands for almost 30 years. But it’s not like they rebuilt it all from scratch, either; just the parts they needed to. Old code is still being used, and even new code still sometimes uses the old as a base. The most obvious visual example that comes to mind is the pattern they still use for flickering lights which has been around since the Quake days.
It’s a bit of a Ship of Theseus situation, but I think my point still stands: Bethesda doesn’t need an entirely new engine, they need devs who can (or more likely, need to give their devs time to) properly rebuild the parts that need it.
No, they need a competent dev team. To this day, Valve is using a game engine that is, at its core, the Quake engine from 1996. Goldsrc? Source? Source 2? All increasingly heavily reworked versions of the Quake engine. And they can use it for everything from Alyx to Dota 2! If Valve can do it, why can’t Bethesda?
Edit to add
It’s not like they’re mutually exclusive. Seems to me like measuring by flat units sold is equally as useful as total value.
Do you really think that’s sustainable
At $15 a month? Yeah totally. The vast majority of that 2.7 billion probably cost a few cents at most to offer service to. Very few people actually upload anything and streaming video is way cheaper than the various streaming services would have you believe. It’s expensive to get off the ground, sure, but it scales well.
Yeah this seems common. I had a friend who grew up with parents who alternated between English, Portuguese, Italian, and French, and he told me he wound up not being able to speak at all until he was over 2 years old. It didn’t affect him badly later on, and he always insisted it was worth it