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Reddit is large enough that it’s user base is very diverse and niche hobbies can still get a substantial following. From what I can tell, us lemmings are all kinda the same nerdy person who’s into Linux and gaming with not enough of us to really make communities for divergent interests.
When I first came in a few people were trying to get /c/bjj going but it just kind of fell off because the middle of a venn diagram of people who are nerdy enough to be here and also into grappling is like me and 6 other people
Still, I peek in here now and again because the shitposts tend to be better.
Hey dol! merry dol! ring a dong dillo!
SRE is what all the cool kids are saying these days
Sudo for linux skips leg day
I liked the first one alright but I remember it being a bit easy, and putting it down for rim world, a much more challenging game in the same vein. Guess I’ll wait and see on this one.
I was typing up a reply and realized this said most of what I was saying. The only thing I’d add is that support matters, popularity matters. Supported or popular HW platforms are less likely to have small random niggles than an off the shelf dell laptop. System 76 or tuxedo lines are ideal supported platforms. Think pads area super popular.
PopOS or Mint are as easy to use as ubuntu, but without being chained to snaps, which everyone is moving towards flatpaks except canonical
amazing to me that open source games usually sputter out quickly, yet communities will dissemble, reassemble and polish and finish games from established IPs
I think it’s more of a gaben hate thing, since the epic store can’t really make a dent to steams marketshare, even when they straight up give away games.
So, I’m not sure if skyrim is right for this because it’s had a certain modding community built up, and for whatever reason, corporate execs seem to love burning down organic communities with no idea of the damage they’re doing.
However, if a game was built from day 1 to have support for paid mods, I’d probably consider making assets for mods as a side gig, as would a lot of people who work in tech or are budding game developers, because its far less of a commitment than making a full game.
The closest things that do this currently are roblox, which does everything in it’s power to prevent you from withdrawing money from it, and second life, which is near dead and only still going because of furies and perverts.
If a true platform-esque game, like Skyrim or Arma, were to come along with a shop that would let you do things like build a dungeon and charge a dollar for it, that would suddenly look attractive to a lot of people to get involved.
#!++ just to be too cool for school