Why? Product segmentation I suppose. Last I looked, the Virtio project’s efforts were still work-in-progress. The Arch wiki article corroborates that today. Inconsistent behavior across brands and product lines.
Why? Product segmentation I suppose. Last I looked, the Virtio project’s efforts were still work-in-progress. The Arch wiki article corroborates that today. Inconsistent behavior across brands and product lines.
I’ve also wanted to do this for a while, but there were always a few too many barriers to actually spin up the project. Here’s just a brain dump of things I’ve seen recently.
vGPUs continue to be behind a license. But there is now vgpu_unlock.
L1T just showed off PCIe “fabric” from Liqid that can switch physical devices between machines.
Turning VMs on and off isn’t as slick as either of the above, but that is doable today. You’ll just have to build all the switching automation yourself. That could just be a shell script running QEMU/libvirt commands, at a minimum.
Please inform yourself before diminishing others’ plights.
Diarrhoea that is characteristic of coeliac disease is chronic, sometimes pale, of large volume, and abnormally foul in odor. Abdominal pain, cramping, bloating with abdominal distension (thought to be the result of fermentative production of bowel gas), and mouth ulcers[35] may be present.
Coeliac disease leads to an increased risk of both adenocarcinoma and lymphoma of the small bowel
Long-standing and untreated disease may lead to other complications, such as ulcerative jejunitis (ulcer formation of the small bowel) and stricturing (narrowing as a result of scarring with obstruction of the bowel).
There’s some history there, if you didn’t know. Jellyfin is a fork of Emby.
They have said they want to keep a fairly long-term performance target for game devs optimizing for the device. Consoles do the same thing. Another part of that is improving margins over time.
There are a lot of analogies but they all fail in some way. I think PBS Spacetime does the best in general, with good graphics to back up the words.
My layman’s explanation is probably all stuff you’ve heard before. Massive objects “warp” spacetime and things that get stuck in those “wells” eventually fall to the bottom due to drag (from a variety of sources).
You’ve also probably seen the rubber sheet with a bowling ball in the middle used to represent that warping. To visualize that in 3D, I like to imagine a 3D grid of nodes and edges (like a jungle gym of joints and bars) where the whole thing is flexed inward towards a center point. More warped near the center, less warped further out. That kind of conveys the acceleration from gravity felt by things around that center mass.
The OP didn’t mention Proxmox in their post. I’ve been speaking generally, not about any specific OS. For example, Nvidia’s enterprise offerings include a license to use their “GRID” vGPU tech (and the enabled feature flag in the driver).