He’s bigger, faster, and stronger too.
He’s bigger, faster, and stronger too.
So buffalo buffalo psychopaths get off totally free?
I don’t think any amount of skill can get you there for free. The game is literally programmed to get harder and harder until you wait 24h or pay some money (after which point it will actually make itself easier than normal for a while to give you that dopamine hit and train you like pavlovs dog) The game does have impossible configurations and you’d run up against those regardless of skill.
Honestly the disneyification fits in pretty well with old european folklore, the gambit for a lot of our mythological creatures was tricking you into thinking they’re your friends and then a whole towns worth of people vanishes. We have some wendigo stuff style too and it tends to follow a similar style of moral lesson about don’t do x or you will turn into the monster or the monster will come get you.
Deep fried mars bar?
Unsalted in the shell is what I was talking about, I guess its a regional thing. The UK isn’t even close to anywhere they can grow so they’re really expensive here.
Peanuts should be at the top of the chart not the bottom, those things are fucking expensive.
Looks like a new scientist (british version of scientific american) comic.
I hope the French know how hard it is to get rid of the right wing once you vote them in. When Sunak called an election in the UK within the first week we had relaxed voting requirements for expats (a typically right wing voting group) and anonymous complaints against MPs of the opposing party that simply prevent them from standing because the complaints investigation procedure is longer than the very short election window.
I mean its totally accurate, Pretty much all countries today can trace their current borders back to violence, most land ownership traces back to violence, laws are one way or another enforced by the threat of violence…
Honestly the lack of balance is what I appreciated, throwing drones or skags at people or summoning a mech and firing off a huge volley of homing missiles. Given the series was already flanderized by BL2 it was nice to have more unique powers; though the timing of them felt a bit nasty as they were too frequent to be worth saving but had enough cooldown to be annoying in a tight spot. I think a good balance in future would be impactful powers with a much longer cooldown or some kind of conditional trigger that keeps guns the main focus.
IMO:
1 had the best vibes and the best gear scaling
2 had the best villain and boss fights
3 had the most fun character abilities.
A huge part of the problem is it becoming a classic heros vs villains story. It was way better when we were just mercenaries in it for ourselves.
One way or another I’m moving to Linux for my next PC. but damn I finally think I understand enough to decide Debian would be a good ‘it just works’ distro and then Linux users out the woodwork telling me its actually a pain in the ass and to use XYZ (all disagreeing) distros instead. I’m like 90% sure its going to be Debian, Ubuntu or Mint but beyond that its more uncertain than the inside of a black hole.
Damn right, many techno-solutions already exist and have for a while but don’t get used, usually due to bribery by the purveyors of the problem.
Its worth mentioning that the 12 years was not at all productive. The first 6 years was basically just two guys with rough concepts, only 6 years of actual dev time. Then about 3 years in they got a new creative lead on the project who decided to scrap essentially everything and start from scratch on a whim. Then the devs get the release date the same time we do which is 2 years earlier than they expected having assumed that they’d get around 5 years of actual dev time since being made to start over.
So yeh there was a lot of screwing around by management.
Microsoft have been doing this for decaces, they’re low key known for aquiring good IPs and then just shuttering them forever.
Not to mention the physics are stable enough that people were building helicopters using stage seperators and landing gear long before we got any real joints.
A surprising amount of americans enemies (most of them) are the direct heirs to american (and/or british) installed regimes.
Honestly I thought Outer Worlds was really well made, it was also just very low on content. One thing it did super well was for optional quests to not be obnoxiously telegraphed but placed in a way where I just found them while wandering around which feels a lot better than running down a cheklist. It also prevented me from feeling like I’d missed out on content even after finishing the game and learnign there were a bunch I missed.
TLDR: Outer Worlds was a fantastic tech demo.
iirc there’s something called ‘depressive realism’ where depressed or otherwise overly pessimistic people tend to be more accurate at predicting outcomes. The implication being that to function as human beings we have to be at least slightly deluded at all times.