![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://lemmy.world/pictrs/image/8286e071-7449-4413-a084-1eb5242e2cf4.png)
I have a similar setup and I just have the reverse proxy on the VPS. It then proxies back to the home server on whatever port the service is on. And yes you can forward the original client IP if you wish.
I have a similar setup and I just have the reverse proxy on the VPS. It then proxies back to the home server on whatever port the service is on. And yes you can forward the original client IP if you wish.
And the best possible outcome is they contact you and buy it for some much larger amount than you paid for it.
I wouldn’t touch this with a 10 foot pole. Squatting on domains that contain a trademark with the purpose of forcing a company to pay you out for it is illegal. There would need to be intent, but just going to court over something like that would NOT be worth it.
I had a similar thing happen where my last name was also part of a trademark for a huge institution. As soon as I registered a domain with the name in it, I got an email from their legal department demanding I forfeit the domain to them or they would take legal action.
I replied that the domain was my surname, and that it wasn’t being used commercially at all, much less in the industry they’re in, and I actually got an email back saying they’d back off as long as I didn’t try to pull any funny business.
Or not have the website listen on port 80, or redirect connections from http to https on connect. Lots of very simple ways to correct this problem.
That’s what it’s called. Linode is gone my friend. It’s time to say goodbye.
Your browser is redirecting, the site is not.
It’s because you linked to the site using http://. This is something the site should account for, but doesn’t.
The site is encrypted but you can also access the site over http. The author hasn’t configured any kind of HTTPS upgrade. This is an easily correctable oversight that a self proclaimed “self hosting expert” should have accounted for.
You mean Akamai Connected Cloud, formerly Linode.
Before anyone gets excited, 49 out of 50 states are at-will. So the purpose of this post isn’t about being mistaken about their ability to be shitcanned, only that they’re mistaken about the type of law that allows it.
You can’t even compare late, pre-PS5, PS4 games and the launch PS4 games.
I think that there’s a comfy middle ground between giving into every horrible trait you have to the detriment of everyone around you, and molding yourself into a character just to please everyone around you.
Learning how to “Be yourself” just means learning how to take your core personality and cultivate it into being your own person that also knows how to get along well with society at large.
Akamai Connected Cloud. Removing old branding is a chore and you keep some of the old URLs for awhile to not immediately break things, but they have officially changed the name. Linode is no more unfortunately.
Linode? You mean Akamai Connected Cloud?
There are things I like and dislike about both, but the district mechanic is something I find hard to live without.
The two big expansion packs absolutely. Leader and civ packs are up to you.
As an avid grand strategy / 4x gamer, AI cheating is the biggest hurdle that no game ever gets right. When somebody finally figures it out our genre will reach nirvana.
The gooch
The “mid-to-low range PC” already beats both consoles
But not for the money. The console manufacturers sell their systems at a loss, which is something PC part manufacturers can’t do.
No, it’s not. The problem with bad AI in strategy games is that ultimately, what ends up happening is the AI doesn’t follow the same rules as the player and gets a ton of unfair advantages. If you were to play a total war game on the easiest difficulty, it’s just CA’s brain dead AI on equal footing with the player, which allows the player to stomp them out of existence with ease. But when you scale the difficulty up to normal or higher, the AI doesn’t get smarter, because it’s limited. So instead the AI gets a ton of money and resources for free even though it would be otherwise impossible for it to given its position.
For example, if a player was limited to one province, it would put the player on the back foot and is very tough to recover from. If you beat an AI back to one province however, the AI will be able to field an otherwise impossible two full stack armies in an alarming amount of time.
This hurts the experience beyond just “difficulty”. Strategy games are often intended to be deeper than just being about military power. There are often economic and diplomatic mechanics you can use to defeat enemies with, but those often break in these cases because unlike a player, even if you deprive an AI opponent of all of one resource, they’ll probably still have it anyway because it just cheats.