deleted by creator
deleted by creator
I recommend this Mastodon account for more retro ads: https://botsin.space/@gamemagprintads
Are you open to translations? Élisabeth Vonarburg is a great author, and her older books have been translated into English.
YouTube is still gonna recommend disgusting videos in “For You”, even if you report them constantly.
I honestly don’t assume anything about his role at Blizzard. His nickname was with Afrasiabi’s on a World of Warcraft item. Also, on the game development side, the Overwatch leadership team’s misguided obsession with making Overwatch into a MMO has significantly hampered the evolution of the game.
Anyway, better to avoid parasocial stuff regardless. I liked his updates and videos, and that’s it.
Minority share. Tencent does that a lot. Helps them get a foot in the door for later full acquisitions or potential deals such as the one here.
Well, the catching fish requires aiming in a small area and then pressing a button repeatedly to catch it. I was able to avoid the button mashing with a Steam Input configuration, but it was still annoying. The developers eventually added an accessibility option where you don’t need to mash, but it’s still bad design, in my opinion. I did not find the aiming or oxygen limits relaxing at all, as I am sick with long COVID-19/ME/CFS and it was just too much effort. I’ve seen from reviews that the oxygen limits are trivial later, but that there are so many other random systems tacked on that it doesn’t matter. The restaurant part just did not grab me at all either, just seemed too basic.
What I’ve gathered from the reviews and the streaming is that the game just constantly tacks on new sub-systems and mini-games. The game also has basic puzzles randomly, that are easy but too frequent. Like, rotate giant rocks with a hole inside so you can pass on to next area. Bosses are also a difficulty spike for some people.
In my comment, kinda mixed my opinion of the early game (under 2 hours), affected by my condition, with criticisms of the later game, that I hadn’t played. I had decided to refund it because it did not match the hype for me. But since it was still being hyped to hell and back, I looked it up further and I validated my decision with reviews by other people and videos of other people playing.
Dave the Diver. I tried it but got it refunded. I’m certain if I had kept it, I would’ve regretted it. It’s not relaxing or cozy, even early on. As someone sick who believed the “relaxing” hype, I was incredibly disappointed.
Afterwards, I even randomly saw a streamer just ragequit the game live because he couldn’t stand more easy, slow puzzles. That just confirmed it for me.
Well, they tried new gimmicks! Like the Dream World, which was closed two years later. And, uh… that step counter.
I used Mondly fully free a few years ago. It was good. I don’t know how it is now.
I also used Anki flashcards.
It’s in the article. Web based stuff with REACT.
Edit: It’s REACT Native. Just read the fucking article, people.
Hell, I’m sure most inside the company disagree. If I remember correctly, accessibility teams at Xbox had events planned and were caught flat-footed when the news came out.
I’ve also been sick for nearly a year following a viral infection, though nothing wrong was found with my heart, so far. I’ll buy the game in solidarity, it was already on my wishlist anyway.
It’s unsurprising, particularly the lateral move to DECA Games. It was an easy target for Embraced to cut costs, plus their last game was cancelled before release (Magic: Legends). It seems like the Cryptic engine would require a large investment to be used for new games, but I might be wrong.
Still frustrating, I’m certain those devs didn’t deserve to be laid off. Seems they cut senior devs too.
There were just so, so many mistakes. Avoidable ones too. The pandemic was unavoidable, but the structure of the League made it more difficult to get through.
The thing is, it’s pretty much Activision Blizzard’s fault here. They destroyed the grassroots competitive scene to make way for the Overwatch League, but that took a bit more than a year. They could’ve found a way to integrate the existing scene instead. And that was just the start of the League. The game itself was mismanaged with the sequel taking way too long and being misunderstood (with good reason).
There were some many mistakes with the Overwatch League, that I don’t think we can use it to generalize that much. ESports was a bubble though, no doubt.
I’m gonna be the coolest early apocalypse victim.
A decade and a half ago, I couldn’t even find a 24h alarm clock in Québec, Canada. I had to order one online. Even though I’d been using 24h time all my life. Thank you, anglophone neighbours.
I agree with this. Overwatch 2 is FOMO galore. It stressed me out.
With Overwatch 1, most content came back later, with exceptions for the charity skin and a few small things.