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Cake day: June 13th, 2023

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  • And let’s look at music and coding. Since I can speak a bit to both. For music, OF COURSE there are difficulty sliders. When I took recorder back in school, they had 2 different versions of many songs. When I first learned Christmas music on piano, I learned special “simplified” tracks for the songs. I never “Got Gud” at music, but I still got to the end of the book.

    Some songs have an easier version and a harder version, but being able to play a Christmas song on a piano doesn’t mean you can demand to be able to play Korsakovs Flight of the bumblebee on a piano. You just can’t play it, you have to “git gud” to play that song. And games are like songs. Some songs are easier, some song are harder. Some harder songs can be made easier, some can’t without losing an important part of the song.

    And coding. Coding is the opposite of a Fromsoft game. You’re surrounded by mountains of tools that try to make it easier. When I bring in a junior developer, I’m not giving them some unforgiving code challenge to power through. Maybe they’ll never be good enough to design a specialized cache or optimize queries. So I give them the things they CAN do, and hold their hand so they always succeed. Junior devs don’t ever fail, not because they “git gud” but because I set them up to succeed by this little difficulty slider called “how hard is this ticket to do and how much help do they need from me?”

    I feel like that analogy brings in an entirely different concept, the concept of a sherpa. You’re sherpaing junior developers by giving them easier problems and giving them tips on harder problems. But a Junior dev won’t magically know how to build a 3D engine or a compiler or something for an embedded system (just to give a few random examples). They still need to “git gud” to become a senior developer and be able to do those things. In fact I’d argue that software development as a profession is one of the closest professions to Fromsoft games, because you always need to learn new concepts or tools or ways to do things. Software development always challenges you the same way Fromsoft games challenge you. You can’t just take a problem and be “could I get the easy mode version of this problem”. And much like you sherpa junior developers so they could get better, some people sherpa others through Fromsoft games so those people could get better. Maybe instead of demanding an easy mode for your problems you find a sherpa who helps you get over them.










  • You’re missing the satire. It’s a satirical anti-war movie. At face value everything in the movie makes sense, the bugs attacked and we’re fighting for our survival. But you really need to take a deeper look at the movie. How do we know the bugs attacked first? The government told us. What do we know about the government? The government promotes a militaristic class society where the only way to be a citizen is to join the military. You regularly see people who have lost limbs, how did they lose them? It’s not a peaceful society, otherwise people in military service wouldn’t lose limbs. You dig and dig and eventually you would have to question what the movie shows you. You can’t really be certain that the bugs attacked first because all you know is what the government tells you and that its in the interest of that government to have this war.

    And the movie even backdrops that the war effort is not on the side of humanity. Towards the end of the movie roughnecks get reinforced and those reinforcements are literally children. You don’t send children as reinforcements unless you’re scraping the bottom of the barrel. It’s a very clever hint that humanity is actually losing that war.



  • It’s like people have completely forgotten that fact. That snippet was at the very end of a 30 minute Bethesda presentation that had Fallout 76 with its multiplayer being a significant move away from their traditional formula, Elder Scrolls Blades (which is a mobile game nobody remembers) and the reveal of Starfield, a completely new franchise. Of course fans are going to question where is TES 6.

    And a few months later Blizzard showed what happens when you don’t tease Diablo 4 after revealing Diablo immortal.


  • You missed to point. Compare instances to communities.

    Instances are not isolated. It doesn’t matter much which instance you join because as long as your instance is federated with other instances you can still participate in the communities you want to participate in. If you don’t like your instances, you can join a different instance and as long as that other instance is federated the same way you can get get the exact same experience on a different instance. That means instances are decentralized.

    Communities are isolated. It matters which community you join because each post and comment is contained within that community. If you join a small community and there’s a bigger community elsewhere you won’t be able to participate in the bigger community. If you dislike a community and join a different community you can’t get the exact same experience because you can’t interact with the same posts. All of that means communities are centralized.

    The reason we have popular communities in the first place is because communities are centralized. Centralized communities also work against the decentralization as your example also pointed out, because instances can leverage their communities.

    This is also what I alluded to my steering wheels analogy. We don’t have tools to decentralize communities. We have a steering wheel for each community instead of one wheel for all communities that are essentially the same.


  • I disagree. The decentralization is thought through at an instance level, not community level. If it was thought through at a community level we’d have tools to aggregate different communities. The current solution is the equivalent of having multiple steering wheels on a car, nobody thought how you’d actually steer the car so you were given the option to steer each wheel separately. It might make sense on a superficial level but if you thought about how users actually use the thing you’d know it’s not the best way to do things.





  • GoodEye8@lemm.eetoProgrammer Humor@lemmy.mlLemmy today
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    1 month ago

    Online casinos are also tech. The devops in the article literally says they set up proxies to continue operating in countries where their main domain is blocked. I know the core domain of casinos are very regulated, but I doubt the entire tech aspect of online casinos are regulated. I imagine there’s plenty of fuckery to do there.

    Also casinos will throw out people who benefit too much at the expense of the casino. The casino benefitted too much at the expense of Cloudflare and refused to share the profits, so Cloudflare did what any casino would do and kicked them out.


  • GoodEye8@lemm.eetolinuxmemes@lemmy.worldWindows 10 EOL PSA
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    1 month ago

    EAC and Battleye both can work with Proton, the developers just need to set it up. Those two cover most of the gaming anticheat market. Battleye should be as simple as the dev telling Battleye to turn on Proton support and EAC should be an SDK upgrade.

    It’s all relatively easy to support Linux, people just need to pressure developers to make it happen.