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Cake day: June 10th, 2023

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  • Is any of this dependent on the size of the ship? Yes, but there are various factors and trade offs. A factor of your total resistance is your viscous resistance which scales geometrically with your wetted surface area. You can make your ship shape a rounded box, which maximizes cargo for surface area, but then causes more hydrodynamic drag. Or you can make the hull shape a tapering hydrofoil to solve that, but increasing the surface area underwater if you try carrying the same cargo. The choice to go with ends up depending on what the ship is carrying. For instance, oil tankers will go with the rounded box because their cargo is practically the same density as the water so they have to carry it low. Container ships can afford to stack their cargo very high and can even play games with arranging it by weight, so the can get away with a slight, or slender hull below water without sacrificing much cargo. In trade they can get more speed. Bulk cargo ships will fall somewhere in between. The draft and beam required for ports visited and canals traversed all factor heavily into the choice as well.

    Is this a bigger problem with big sails? I can imagine with a really big airfoil sail it might be hard to get the ideal angle / shape. But, if it’s a square-rigged ship it seems like it would be less sensitive to turbulence because it’s not an airfoil?

    They actually still work as airfoils, ideally. The best way to extract the most energy from the wind is the angled sail working as an airfoil. This, of course limits how far apart the sails can be. I imagine it also places some limits on overall size based on the balance of more sails vs bigger sails. The height will be limited by the righting moment of the ship, so you can’t just make them crazy tall without also needing to make the ship so wide it can’t fit into port, though I guess you could play games with outriggers to push that boundary.

    And a modern cargo ship goes about 20 knots, right? But, does that mean that you could get maybe 16 knots out of the engine and 4 from the wind? Or is it that the wind can supply 1 MW of power, which is enough to move at 4 knots, but if you want to move at 20 knots you need 30 MW of power, so the wind would only supply about 3% of what you need, so it might not be worth it for all the added complexity?

    24-34kts is what I worked with. I’m not sure exactly how the energy would be combined, but this is essentially what they’re doing with these sail kite ships. It only saves a few percent of fuel, but that is nothing to sneeze at. I’ve seen various articles about the project with the kite since 2007 all claiming various savings, but it’s supposed to pay for itself in a year or two, I’ve heard. It certainly feels worth adding, to me, but I don’t manage a shipping line.

    And, because petroleum-based fuel is very cheap because you don’t have to pay for the impact it causes, you can get an incredibly powerful engine that doesn’t cost an absurd amount to run. So, the additional cost to ship things at 30 knots using vast amounts of very dirty diesel is low enough that it’s still worth it?

    Heavy fuel oil makes diesel seem squeaky clean by comparison, but it makes up for it by being even cheaper and containing more energy. The energy is so great, that all the fuel and engine space take up a relatively small amount of volume compared to the cargo. And you can cram that fuel into all the strangely shaped parts of the hull that would otherwise just contain ballast water. They actually do put work into cleaning up the exhaust, at least in reputable shipping firms. There are exhaust scrubbers that pull NOx, SOx, and particulates out at the same time as they recover waste heat. The output is still pretty foul, but the scrubbers take a big chunk out without much negative impact.

    If you wanted to go post-apocalypse mode though, is there any size-scaling thing related to ships that means that big ships are impossible to scale as sailing ships?

    Just the speed and overall size. Like, worst case you could always build a wind energy storage system to capture power from wind turbines, save it in power cells of some kind, then release it in bursts.

    I don’t see why you couldn’t get traditional speeds doing square rigs on a repurposed container ship, but maneuvering would be hard. I don’t know much about tall ship design, but I think they have to be able to turn very well to really tack with the wind.

    If you wanna go real apocalypse mode to though, just cobble together a crude nuclear reactor in the boilers of a steam ship and steal some fuel. You’ll probably die from cholera before the radiation gets you, anyway!

    I still really want us to go in for nuclear cargo ships though. The NS Savannah is so cool. I’ve gotten to tour her a couple times in Baltimore. They want to turn her into a public museum ship with a reactor mock-up you can walk into, but need a few million in funding to properly decommission the real one.


  • Digging up my old naval architecture notes I’m reminded that I was a bit wrong in pointing out the real problem. It’s the speed that causes an exponential increase in required effective horsepower, not the displacement. And it’s exponential by a cube factor, so doubling the speed typically requires about 8x the power.

    So, you can make a giant ship move under wind power, but you can only ever get so much power from the wind, limited by how big you can effectively make your sails and all the wind turbulence issues that arise from that. Sailing ships never went very fast, so that speed is never going to get much above 4-10 knots, as horsepower requirements above that just start to skyrocket. And there are few merchants who will accept that kind of speed when the competition will get their goods to market 2-3x faster using engines. Even goods that can survive a longer voyage will lose out on profit to those that get to the best market the quickest.

    The really neat thing about this is that the largest factor in creating this drag at higher speeds is actually the waves created by moving. You end up trying to sail upstream, essentially, as you outpace your wake. There’s a certain point where, if you’re going fast enough, the resistance goes back down a bit as you ride your own wake, but beyond that it’s a vertical line. There are some real clever things you can do to get around this with lighter sailboats, but anything hauling cargo is just too bogged down to try it.





  • Lev_Astov@lemmy.worldtoFunny: Home of the Haha@lemmy.world"Giant kites"
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    4 months ago

    The sail kite project has had claims of up to 10% fuel savings for about 20 years, now.

    It’s all moot when we should just be focusing on figuring out practical nuclear shipping. It’s the only way to meet or exceed our current standard and be carbon-free. The NS Savannah proved it could be profitable ages ago, and that without any economy of scale to reduce costs.


  • You underestimate the force of wetted surface area resistance. The sail area needed to move a modern cargo ship at the snail’s pace of old sailing ships would be unmanageably large. You simply couldn’t hold enough sail area to get them near their current speeds. These hybrid sail concepts are nice, but all they do is save some fuel.





  • I figured this was a ventless dryer, as the standard heated kind basically never fail to dry things if you just clean the lint trap. And I even used one at someone’s apartment that had clearly never been cleaned but it still dried after twice the usual duration. I took it apart for them and pulled out two garbage bags full of lint… I still can’t believe that hadn’t caught fire on them.



  • Lev_Astov@lemmy.worldtoMemes@lemmy.mlWell then..
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    5 months ago

    Thepiratebay guy made an art project at one point that was a Raspberry Pi that did nothing but copy one song over and over again while keeping a running tally on a display of how much value it had “stolen” from the record industry by doing so.