We are still owed a Lobo movie starring Jason Momoa.
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We are still owed a Lobo movie starring Jason Momoa.
Ah, gotcha. Thanks for clarifying. I did read some of the original Ultimate X-Men but didn’t get that far.
I asked a friend who is into comics this same question years ago and was told that when Hulk ripped Wolverine in half and tossed the lower half up a mountain, the upper half had to crawl up the mountain to rejoin with the lower half in order to heal. Not sure if that’s accurate so feel free to correct me, but that’s what I was told.
That was one of my favourite episodes of Monstrum.
It’s been so long since I read Manly Guys. Time for a re-read from the beginning.
Coop is completely broken without this mod. A friend and I tried to play vanilla ER but 4/5 times the summon would fail, and 5/5 times I’d get invaded immediately.
Installed the mod and suddenly it all just worked.
My favourite part of this movie was that they directly call out WB by making an unnecessary sequel mandate part of the plot.
The universe provides.
Did anyone else think the guy doing the voiceover sounded like Werner Herzog?
I really wish game and film companies would stop sharing trailers on xitter, and people should definitely find a different source before resharing it. We all need to quit driving traffic to Elon’s nazi bar.
I never get tired of seeing a tall ladder in Elden Ring with a note that says “snake, snake!” in front of it.
Budokai Tenkaichi 3 on Wii is my favourite DBZ game of all time, so I hope this lives up to it. That game had a massive roster, with the ability to transform and fuse characters mid-match, so I hope that’s still a feature.
I’m just worried that they’ll chop up the characters and release them piecemeal as DLC. Seeing Gogeta and Broly as pre-order bonuses makes me think this’ll be the case, but they’re just “early-unlock” so maybe they’re in the game anyway but the pre-order just gives you access to them from the start.
This is really surprising. I figured this game was lost to time because of licensing issues after Vivendi was absorbed into Activision.
It looks like more than just a remaster is going on here. I’ve been replaying it recently and there are some things shown in this trailer that aren’t in the original game, unless they just scripted some scenes to look cool for the trailer that aren’t actually going to be in the game.
I just hope they rebalance the boss fights. Some of them are ridiculously difficult in the original, to the point where they almost ruin the game.
When I was a kid my family had a boxer with very similar eyes. Maybe there’s some of that in there.
I recently watched the D&D movie, so this is what an obese dragon looks like to me.
I love that pudgy bastard.
I wanted to be a paleontologist when I was young. Then I learned that I would need to spend a lot of time outside in the sun instead of inside in the dark so I decided to be a software dev instead.
I never figured out parrying in Dark Souls or Bloodborne, so I spent the first few hours of Sekiro cheesing enemies by sprinting around them and taking pot shots. This worked up until the Blazing Bull before I got stuck.
I restarted the game, making a point of trying to parry the easier enemies. When I actually tried, I found the timing to be a lot more forgiving than the other games and you can even spam it a bit because the animation is so fast. Once I figured that out, I finally started playing the game correctly and ended up defeating every boss and mini boss.
I never thought the music in nu-Doom was all that great anyway. Not compared to classic Doom at least. E1M1 is forever stuck in my head and if you hum a couple bars to anyone who has played it, they’ll immediately know the tune.
The music in nu-Doom is fine while you’re playing, but I can’t remember a single track.
Augh, yeah you’re right. He may not have the look but he has the personality to make it work.