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When called with n=1 ? It’s from i=0 to i<1, so it will do only one iteration with i=0 and print one #.
When called with n=1 ? It’s from i=0 to i<1, so it will do only one iteration with i=0 and print one #.
Yes, to better understand this you have to understand the “flow” of the program. Meaning the order at which the instructions are executed and not written.
Here you have the flow of the program starting from n =3 until the recursion reach draw(0), note that none of the for loop have been executed yet. At this point it reach the first “return” instruction and go finish the call to draw(0).
Then the flow go back to where it previously was: inside the draw(1) call just after the line calling draw(0). And it start executing the next lines of the draw(1): the for loop.
Then it reach the second “return” and proceed again until the whole program is over.
Never ever ever ever give money to someone that promise to give it after to charity. There are countless stories with proof of people who never kept the promises. Even if they did give it, they get tax benefit instead of you. It’s worth also (even more) for shop or other places that propose to round up the total and give to charity.
You want to give to charity? Just give to charity, why a middle man ?
Yes, as I wrote when the method draw(n=1) finish the for loop that print one “#”, this call of the method draw return. Then the process start again from the after the line draw(n-1) of the method draw(n=2), which execute the for loop to print “##” and return. Then again you come back to after the line draw(n-1) of inside the method draw(n=3), ect.
You should keep in mind that everytime a draw(n-1) is called, the current method is “paused” until this call return.
You are looking at a recursive method, as you can see with the line draw(n-1) inside the draw(n) method. You can search for “recursive function” on internet for a better understanding.
Basically, the method draw is called a first time n = a user input, but then this method call itself with n-1 until it reach 0. So you can think as if function draw(6) will call draw(5) and wait for it to return before continuing, draw(5) call draw(4), ect until draw(0) that return immediately.
So then the order of execution will be draw(1) that print " #\n" and return, then draw(2) will proceed to print “##\n” and return, then draw(3), ect until draw(n).
I watched it purely for nostalgia reason because of the games, I decided to not read reviews about it before. There was few interesting scenes (combat scenes), but overall not worth it IMO. I kept watching hoping that it will get better and I kept being disappointed. Maybe I’ll check the season 2 though according to reviews this time.
They took a big dump on all the existing lore, and on the already well defined character of Master Chief.
Forward Unto Dawn was so much better as a Halo adaptation.
I wasn’t even the first, someone else posted it also while I was typing my answer.
I didn’t even re play it that much. I think in the end I probably have more playtime on Oblivion. But much better/stronger memories from Morrowind. It was maybe because I had less video game experience to compare it with, but this one clearly left a big mark on me. I still have incredible goosebumps when “the road most travelled” or “nerevar rising” sounds start playing from my playlists.
The gameplay maybe clunky compared to today, especially to combine weapon and magic. But everything else was so amazing for the time, and some part are still much better than recent games.
I even had a talk with someone at an “ai in game dev” conference who took as an exemple the way the diary/quest log of Morrowind was working.
Without a doubt Morrowind for me.
Halo and Diablo also, in different genre.
I would say that willingness to exploit other, be selfish and have low ethic also play a big role.
Work related project was a library for curves representation (polynomial, bezier, and a lot of other types) in C++. I liked working on it for several reasons. First one is that I could finally start something from scratch after years of working on legacy code. No dependency on strange old library from the team, only mainstream libraries.
But mostly it was because I learned a lot on this project. I had to mix template programming, heavy use of polymorphism, python bindings of the c++ and serialization together. I had experience in all of this stuff already, but mixing everything together bring a lot of new troubles and you have to understand how it works more in deep to be able to solve them.
I’m not making “famous” open source package with thousands of download and used everywhere, but seeing this package still in use in several other projects (and not only in my initial team) even after I left the initial team feels good. One day someone from my new company recommended to use “my” library as dependency to solve one of our problem, without knowing that I was the author, saying that it was a good well written lib. That’s a nice ego boost!
I think it’s more related to the fact that it’s when there is no distractions at all. At least for me that’s probably the reason. No colleagues asking dumb questions, no pointless meeting, nearly no notification whatsoever.
I may be wrong but from what I’ve heard from some “small” content creator on YouTube the money from the sponsored talks in their video is a much bigger part of their income than money from youtube coming from the YouTube-selected ads that play before/during the video.
Also, this part do not give any money to YouTube and do not use/collect any data on you.
With three different shoes and of feet growing backward also.
It’s “classic”.
Originally (several decades ago) it was used for “Computer Role Playing Games” to describe video games that closely followed tabletop rpg (rules, universe, or just in spirit). But then video games became more well known than tabletop games, and the “c” dropped out of the acronym because all games where “computer” games. However, a lot of more recent “RPG” video games didn’t had this tabletop RPGs feeling (think skyrim and the likes).
So now the term cRPG is back, to describe the same kind of games as before but most people use the C to means Classic instead of Computer.
Don’t forget the volcanoes ! Especially the super massive one that is overdue for quite a long time now.
Ok I knew my data were old but I wasn’t expecting such a change. I based my answer on the latest “complete” report I knew and it was from 2011. I was expecting the solar to reduce emission as the technology improved obviously, but I found it very strange that the nuclear emission was higher in your source than in the one from 2011. After reading carefully it turns out that the change in safety and regulations for building new nuclear powerplants changed and lead to a big increase of the co2 emission during building. I thought that most of the co2 emission from nuclear was from uranium/plutonium extraction and enrichment but apparently the building itself is a major part of it.
And it’s much more green than solar if you consider only greenhouse gas emission over the whole lifetime, including construction. But there are other problems for sure.
You already had good answers but I would like to add my two cents:
The “starter set” is the cheaper option (less than 20$). It has a small prewritten adventure, a set a prewritten characters of level 1 with backstory, and the basic rules you need for this adventure.
Good point for it: cheap, the bare minimum you need to dive directly in it, already contain an adventure so it’s easier for you as a new GM.
Bad point: it only contain a small subset of the rules, and will become “useless” if you decide to go further and buy the full books. Also, if your wife or kid do not like the pregen characters, you will not have the full rules related to character creation.
Then you have the core rule set already linked.
Good point: everything you need for a very long time, you will have all the rules to run anything you want. Other books are “only” going to add more options (spell, items, characters building options, ect).
Bad point: the price (120$), more information so it may be harder to digest everything and “get into it”. It does not contain pre written adventure. You will have to find one separate or make one yourself, there are some free options available.
On top of that you don’t need anything else exept pen and paper. Dice are of course greatly recommended, but you can start with some free phone app.