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Correct me if I’m wrong, but aren’t the meta VR headsets by far the best price/performance ones out there. I have barely any experience with VR, but every time I look the other brands are way more expensive.
Correct me if I’m wrong, but aren’t the meta VR headsets by far the best price/performance ones out there. I have barely any experience with VR, but every time I look the other brands are way more expensive.
Also all of that in a engine that’s deprecated for years.
This is probably common. The people that work on UI often aren’t the people who do pull requests. But I think if you want to contribute it would be best to get in touch with a maintainer on the chat of the project. Projects often have a matrix/irc/discord on the git page.
In FOSS most people can program, but only a hand full of people can design a decent UI.
They could make it the steam hardware without controller, screen and battery.
As the hype dies down the cost will go down a lot.
You can’t really blame that on rust.
Downwards it has 2 big flaws. More complex because gravity and you would knock stuff of your window sill.
Using a 5GHz network with little to no overlap for my tablet/steam deck. No issue streaming with moonlight at low latency without jitter.
Super melanin causes super cancer*
Sometimes I run out of RAM on my steam deck. But that’s more of a game problem. It happens when I don’t restart Forza 5 for a long time. 16GB wouldn’t be a problem if it had dedicated VRAM.
I switched to moonlight, because it works better for my use case. But parsec worked better on a bad connection for me. Also parsec is owned by unity.
You just need a way to spin the can. Probably works better if you speed it up and slow it down or reverse direction repeatedly.