Sorry to derail, but what a coincidence, I think I might have that very same cross-body bag
Sorry to derail, but what a coincidence, I think I might have that very same cross-body bag
While it certainly is a bit of a captain obvious moment that exposure to far-right echo chambers helped radicalise vulnerable people into the far-right, but I can see the merit in having empirical evidence supporting what we see (as OP said) - it is a lot easier to dismiss an andecdote than statistical evidence
Exactly. If my graphics card is going to be chugging, I’d rather it be because of the sheer amount of stuff to interact with in an area, rather than a beautiful but vapid landscape
Honestly I’d still argue there’s diminishing returns on this front as well.
I play plenty of older titles, and I wouldn’t say I notice that much of a difference - though that is my very subjective opinion
Of course there are, and I do - but the focus of the article, and thus the thread was on the AAA gaming space and its obsession with graphics.
Smaller studios and Indies already figured out the whole “you don’t need to be able to see every fibre of a character’s hair in order for a game to be good” thing
Honestly, I have to agree with the article - while you could say graphics have improved in the last decade, it’s nowhere near as much as the difference as the decade before that.
I’d easily argue that the average AAA game from a decade ago looks just as good on a 1080/1440p display as the average AAA game today - and I’d still bet the difference wouldn’t be that noticeable for 4K either.
And what do we gain for that diminishing return on graphics?
Singleplayer games are being made smaller, or vapid “open worlds”, and cost more due to more resources going to design teams rather than the rest of the game.
Meanwhile multiplayer games get less frequent and smaller updates, and that gets padded out with aggressive micro-transactions.
I hate that “realistic” graphics has become such an over-hyped selling point in games that it’s consuming AAA gaming in its entirety.
I would love for AAA games to go back to being reasonably priced with plainer looking graphics, so that resources can actually be put into making them more than just glorified tech demos.
Good resellers do, but I think my point still stands - why risk any of that when Microsoft doesn’t get your money either way?
MAS/Massgrave works effectively, is open source, is well-documented, and literally free.
Considering the grey market is filled with dodgy keys, it’d be better to just pirate, especially when there are easy and safe ways to do it like with MAS
If you must have MS office, then I’d go with MAS/Massgrave like others have said.
It’s well documented, requires minimal setup (if going default route), and is much less risky than going into the grey market for keys or downloading cracks elsewhere.
Haste makes waste - if you want quality content, let the dev and their team take the time they need.
Rock. Stick will rot quickly, but the rock will stick around as long as I don’t lose it
Exactly. People weren’t so much amazed by the fact something wouldn’t move until you moved it, they were much more amazed by mathematical proof that in the vacuum of space objects will just keep moving however you pushed them - it’s an alien idea when all you’ve ever experienced is the opposite on Earth.
Was about to say - either that dog is AI generated, or OP has done an awful job taking the picture
True. While it’s definitely more secure than their other 2FA offering (storing them with your passwords), it’s still the same developers making both - so it still feels like putting all my eggs in one basket.
For IOS I can see this as a valid option, because unless you are willing to trust Microsoft, Google, or Authy with your 2FA, which I personally don’t think one should, then you haven’t got too many options.
But on Android there are plenty others that are known to be reliable, Aegis for example, so the value proposition is lessened for me at least.
Cool idea for anyone who doesn’t already use Bitwarden for their passwords, but I would be awfully sceptical of having my passwords and 2FA codes stored on the same service - only one breach required to royally screw me up
Yeah - this is what I was thinking. We all heard about people being unable to delete comments or Reddit keeping comments even after account deletions back during the first migration, so what stops them holding onto comment history - and what stops them using that to teach llms to discern poisoned data from real data as @pixxelkick said.
It’s definitely cringy, but I often admired the attempts when my uni lecturers tried.
Meme culture evolves rapidly, especially nowadays - and for a job that already has a fucked work-life balance, the fact that they’re even trying to keep up is admirable.
Damn, convinced me. I guess “show don’t tell” is just a load of shite
I’m a bit late to the party, but I would be inclined to agree with the majority here. Your choice to have their cookies deleted on browser close is adding more friction to an already quite high friction process - you managed to get them to switch over, you don’t want to undo all that over cookies of all things.
You have to remember, it is their machine at the end of the day, and while you might be able to put up with having to redo 2FA loads due to cookie deletion, they’re clearly not… And if that’s going to be the dealbreaker, you’re far better off forgetting cookie deletion for now and focusing on more passive privacy options like blocking 3rd party cookies, trackers, and ADs.
I was just surprised to see el cheapo in the wild - though for a cheap backpack it’s surprisingly durable, out-lasted some of my nicer packs haha