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Joined 11 months ago
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Cake day: August 18th, 2023

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  • I think the rub here is that most developers aren’t developing/publishing their own software, but honing their skills on writing proprietary code while also putting food on the table. To that end, a permissively licensed library is better because the company will actually use it and the developer will gain experience with it that they can then use outside of the proprietary environment to contribute to FOSS projects (some of which may well use GPL). If a GPL end user product gets popular enough, it will eventually be able to use all of that gained experience to compete with the propriety alternatives, so I do think the two can work in tandem.



  • To be fair, it’s a pretty common play. Company makes unpopular decision, walks it back, tries again a little later once the novelty has worn off and the MSM doesn’t care to pick it up again.

    I think this particular move is pretty ballsy with how egregious it is (especially considering that starfield didn’t do anything particularly outstanding to overshadow it), but I don’t doubt they’ll try it again. If people keep buying their games, where’s the risk? At worst they’ll still get a few dollars from those who, for whatever reason, buy it, and then it’s forgotten by the next time a game comes out.






  • TheHarpyEagle@lemmy.worldtoComic Strips@lemmy.worldSo...
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    22 days ago

    The humor for me is that you kind of expect something like this to end in bitter tears and a sad goodbye, but they’re both actually totally fine with a divorce and even hype each other up for new relationships.

    A lot of trans discovery/coming out stories don’t end very happily, so it’s nice to see one that does.






  • I definitely agree, but that’s true of any system. The particulars of the pitfalls may vary, but a good system can’t overpower bad management. We mitigate the stakeholder issue by having BAs that act as the liason between devs and stakeholders, knowing just enough about the dev side to manage expectations while helping to prioritize the things stakeholders want most. Our stakes are also, mercifully, pretty aware that they don’t always know what will be complex and what will be trivial, so they accept the effort we assign to items.



  • Honestly a little confused by the hatred of agile. As anything that is heavily maligned or exalted in tech, it’s a tool that may or may not work for your team and project. Personally I like agile, or at least the version of it that I’ve been exposed to. No days or weeks of design meetings, just “hey we want this feature” and it’s in an item and ready to go. I also find effort points to be one of the more fair ways to gauge dev performance.

    Projects where engineers felt they had the freedom to discuss and address problems were 87 percent more likely to succeed.

    I’m not really sure how this relates to agile. A good team listens to the concerns of its members regardless of what strategy they use.

    A neverending stream of patches indicates that quality might not be what it once was, and code turning up in an unfinished or ill-considered state have all been attributed to Agile practices.

    Again, not sure how shipping with bugs is an agile issue. My understanding of “fail fast” is “try out individual features to quickly see if they work instead of including them in a large update”, not “release features as fast as possible even if they’re poorly tested and full of bugs.” Our team got itself into a “quality crisis” while using agile, but we got back out of it with the same system. It was way more about improving QA practices than the strategy itself.

    The article kinda hand waves the fact that the study was not only commissioned by Engprax, but published by the author of the book “Impact Engineering,” conveniently available on Engprax’s site. Not to say this necessarily invalidates the study, or that agile hasn’t had its fair share of cash grabs, but it makes me doubt the objectivity of the research. Granted, Ali seems like he’s no hack when it comes to engineering.



  • Moderators will never be able to fully eliminate this problem because it is an inherent part of the behavior of a subset of humanity and humans are involved in the activities where this harassment takes place

    I’m not suggesting they can, I don’t think anyone is.

    If you expect every person you meet, online or in person, to respect the rules you are going to be disappointed

    I don’t, but I expect if someone starts yelling rape threats at a restaurant that they’ll be kicked out, rather than the waiter saying “well why didn’t you just move to another table?” The rules are there for a reason, there should be consequences if they are broken.