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Joined 1 year ago
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Cake day: June 15th, 2023

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  • Most seed finding is done by the Minecraft@Home community by very technical people using very specific parts of what they can tell about a world, such as the exact position and type of certain trees. I dont think its possible to do that from what someone remembers, as there would be billions of seeds matching that even if it were computationally doable.


  • Im not sure how difficult it is to setup a Tailscale client, honestly.

    The Zerotier setup is just installing and joining a network by an id. The Windows version has a bit of a GUI, where you have to right-click on a status bar icon, click Join network, paste in the id and join. The Linux version of the client has a cli, which is imho even better, as you can just send them a whole command to copy into the terminal.

    I admin a Zerotier network for a bunch of kids that wanna play Minecraft, and they havent had many problems setting up.

    There is a bunch of information on self-hosting the whole system, but Ive honestly never tried any of that. It was just nice that this was “just the open-source LogMeIn Hamachi with a superior implementation of everything”.






  • Im not aware of any. Most clones have a very different architecture (and programming language, most clones dont run on the JVM) than Minecraft, even tho some projects go for feature parity and support the original Minecraft multiplayer protocol.

    So, no licencing problem Im aware of, mods are free to be shared under whatever licence and many are FOSS, but a technical problem.