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Cake day: February 26th, 2025

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  • Linux lets\makes you interact with a terminal (and just OS tinkering) more, so you become a bit more comfortable with writing simple commands and then code.

    One of the things for basic Python and default libs is sorting your Downloads folder into a more logical filestructure that doesn’t need reshuffling and searching for long. Move pictures into Pictures and sort them accordingly to the year\month you saved them for example. Make the script run once a week. Make it write a log file as it runs.

    I did this one for the sake of it, but then I needed a piece of code to bruteforce the PDF file password protection, so I used a lib to access and resave this file without a password. On every attempt to open it, it inserted another password from either freely availiable databases of simple passes or well-known leaks (rockyou). It worked nice for PDFs I needed to crack to, actually, just print on paper, but also worked when I tested it with combinations of random words and symbols I came up with. I needed a lib to open a pdf, a list of passwords to try (althought, a bit pre-formatted), and a couple of victims to test on.







  • altkey@lemmy.dbzer0.comtomemes@lemmy.worldWHERMST
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    16 days ago

    Also, a prolonged sun exposure makes them poisonous with arsenic-like chemicals unless you hide them indoors or cook them. You can tell by seeing them turning green, like poisonous potatoes in Minecraft. It’s not THAT lethal, but can teach a human or an animal a lesson that even if you see a potato on the surface, don’t feel lucky about it, don’t dig, it’d fuck you up.



  • Hehe, I didn’t get it from your comment.

    I can’t say a strong yes since I’m not a professional, but it’s common to me too. Thinking about that from a programming perspective, we all have short-term memory (e.g. RAM in PCs) where we write tasks, things, impressions we need now. It’s limited in volume\blocks, so when we push one another thing in, it takes something else’s place, and past things inevitably gets overwritten, unless they went the long-time memory road. What’s left are traces and parts beyond recovery, usually a saved meta log of your thoughts\intentions, some unique emotions and visions, or something that you saved in another sources (e.g. you interlink where you lost your keys by remembering what other thing you did at the moment). You comb these together and construct either a list of timestamps or a blurry 3d scene in motion of significant actions and details, and work from here.

    It is, as I know, natural to everyone. It becomes an ADHD thing when inputs are that frequent you don’t stop overwriting important stuff with first, second, third thing you now focused on, or try to reactualize lucky survivors by writing all your memory with them.

    I haven’t thought much about that when my life was slow and boring, but as it got to it’s speeds now, the rhytm I’m actually thrive in intellectually, losing things or forgetting stuff becomes too much apparent, compared to my more NT colleagues.

    Take it as my own personal perspective and nothing else.



  • Most things you read about mental disorders and even illnesses are in all of us in very small portions, but it gets diagnosed as a condition when it starts to inescapably condition your life. To hit a modern definition of a disorder, you (or rather a psychiatrist) need to confidently tick several boxes.

    I’d recomend to read about ADHD, people’s stories and lifehacks that can be useful anyway, without jumping to assumptions just yet.





  • also, while i’m here, the native leveling system is bonkers… It’s horrible. You can kind of ignore it, but you’ll be much weaker than you would be if you play into it.

    The only roadblock here are guild requirements to get to the top of the hierarchy. Gameplay-wise, I can’t remember any time I had regrets over a borked leveling in the past or something. In spite of Morrowind’s system sounding utterly weird, it didn’t implement autoleveling to such a degree that it matters. Comparatively, I got frustrated with Skyrim and completely dropped Oblivion the last time I tried to revisit them. The latter directly tied enemies and their equipment to your base level, so it punished you greatly in the middle of the game if you pick something weird, and you can’t just sink money to correct that.


  • The argument would probably start with defining what RPG means. My local gaming journos for example used ‘rpg elements’ to describe multiplayer progression in CoD: MW games. Some people call Far Cry 3+ a sandbox\RPG.

    In a sense, topping the numbers may be seen as a sign of an aRPG like Borderlands\Diablo that do no involve roleplaying, but rather a munchkin reduction of the genre to stats, loot, etc. There are a lot of these numbers to empower your MC, including solid perks to acquire - like better weapon handling or rewards for working as a first responders. Nothing we haven’t seen in arcade or action games, but either way people do consider this as a RPG influence at the very least.

    Actual roleplay, or rather choices defining your journey, like in choose-your-own-adventure books, are seemingly non-existent. You don’t pick your character like you don’t pick Geralt, but at the same time, you have little to no agency over what happens, unlike what’s seen in Witcher. There are strict win and fail conditions, you can sometimes equip yourself better or pick your route from A to B, but from that understanding of RPG, it isn’t one.

    What gives it a fleur of freedom is it being a big ol’ sandbox where you can play with multiple toys and bend it’s rules.

    I, therefore, would insist on calling it a sandbox action game with rpg-lite mechanics.

    Thank you for coming to my TED talk.


  • Awful tanky controls (understandable) didn’t stop me from getting 100% genitals shots in some of it’s missions. Local deathmatch was kinda better because both of you struggled with them. 7\10 for me as a kid, but if I’d play it now as it was back then, I’d quickly drop it in favor of something with a third person perspective. It wasn’t just there yet, and devs did the best they could.


  • altkey@lemmy.dbzer0.comtoMemes@sopuli.xyzNO TO AI
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    22 days ago

    It depends, that’s why I said it requires reruns with some slight modifications. When I was looking for a FOSS or at least Linux-friendly software for some live video visuals manipulation, VJ and everything with ‘video’ triggered a wave of slop, but ‘projecting software’ lead me to a rabit hole of actual list of choices, albeit most of them were paid, proprietary and Windows only.

    It’s counter to my previous expirience of including certain words to narrow the search: now I watch for what keywords bring most AI articles and drop\change them.


  • altkey@lemmy.dbzer0.comtoMemes@sopuli.xyzNO TO AI
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    22 days ago

    Some search queues return me pages of word-to-word copypastes of one ‘original’ AI gen article. On top of existing power-googling, you need not to include words that are particularly popular in slop. It brought a need to rewrite a queue a couple of times before it gets to the point.

    They learnt on the worst examples of SEO, and then intertwined with it.