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Joined 1 year ago
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Cake day: August 30th, 2023

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  • I actually tried a daily slack bot instead. The team HATED it with a passion. And the amount of productivity lost on other teams to a backend engineer blocking a systems designer being blocked by a UX flow etc is insanely large. We have never missed a deadline, hit all our revenue targets, and get much. much larger features done in 2/3rds of the time of the next nearest team. Part of that is because we’ve made sure to reinforce the concept that we are a single team instead of a group of server engineers, backened engineers, frontend engineers, system designers, [removed to protect identity] designers, econ specialists, UX designers, UI artists, and QA working in their own bubble.


  • I mean it really depends on the team. My role is as much translator as anything else. I have:

    Infrastructure/Server

    Backend

    Frontend

    Designers (three different kinds)

    Performance/Econ specialists

    QA

    Hearing “Oh I didn’t know that, yeah we need to sync” is a common occurrence and on a team of nearly 20 people we never take more than 15mins. We have shared deadlines, shared goals, and work on shared user stories. Having that moment in the morning to go “okay, am I blocking anyone without realising it?” or “I gotta remember to make sure design knows the spreadsheet won’t have the thing they were expecting today, it’ll be Tuesday instead” is well worth the time.

    On top of that, with WFH it’s a really good way to cement the team aspect. I wouldn’t care so much if we were in the office, but all being remote means we lose the “human” behind the screen a lot.

    As I said, different teams and different projects need different things, but I’d argue the reason my team is the number one performing in the entire company is, in part, due to this morning time to get that alignment.


  • astreus@lemmy.mltoProgrammer Humor@lemmy.mlGot no time to code
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    4 months ago

    Depends on the team. My team do daily standup and it helps. A lot. “What are you working on today and do you need any help to get it done” is a super powerful question to make sure we’re all focusing on the same priorities and sharing the knowledge we have, especially in a team of mixed disciplines.









  • This is a good summary on the forum about it being very surface level for a “Complete 2D course”: https://community.gamedev.tv/t/pretty-disappointed-with-the-scope-of-complete-godot-4-game-developer-2d/232289

    The Unity courses felt more like an educational experience, taking you through more concepts in a really clear manner where you do feel like you understand what you’re doing. There are more projects that are tailored to demonstrate concepts which are clearly outlined and shown why you are writing this code in this manner, potential alternatives (and opinions on which to use) and the logic behind C#. By the last project, I found myself totally customising the platformer. I added a robust weapons system, different enemies, and a scoring system.

    The Godot course is much, much shorter and the things the instructor chooses to focus on feels more like basic maths/general logic instead of why you’re typing what you’re typing. I tried modifying the last project (only 3 projects long and not exactly complex) and simply didn’t have the tools to add an effective singleton (which is only ever mentioned once, right at the end, never by name, and only in the context of having continuous music).








  • Renato Constantino

    Just asked my wife about this (she’s an author that’s just won funding to research and write about the history of the Philippines in her novels). These are her words paraphrased:

    Oh yeah, Rizal was a reformist and thought of Spain as more of an abusive parent than something to overthrow. However, even at the time his work was really important to the revolution and his arrest led to the founding of the KKK (not that one) which was succeeded by the ongoing communist revolution. He directly, and against his will, led to the uprising that’s still a big feature of the country today.

    America’s history with the country is a lot more complex than Spain. While Spain gained dominance by throwing their weight into an ongoing was between datus and changed the landscape to impose their hierarchy, America never really wanted the Philippines to begin with. Now, the Americas worship in the country is straight up horrifying, but that isn’t from the American period of rule but because of the brief period of Japanese rule as a contrast.




  • Not…really. The racial hierarchy and the self-loathing are really Spain’s doing via the Church.

    Spain was in control for 400 years and had clear racial caste system. They brought a new religion and used it to justify an incredibly evil rule. Lain America had governors, the Philippines had Friars (read Touch Me Not or Noli Me Tángere).

    Compared with America, which in control for around 50 years and about 10% of that was the Japanese invasion. They are seen as liberators and saviours because of how utterly horrific the Japanese were (wasn’t just Korea with comfort women). In the early 20th century, a lot of the reforms in the Philippines by America were based around giving land to the farm workers and laying ground work for independence via the Insular government (so the cheap sugar supply could be blocked from entering the US market).