

This is the best summary I could come up with:
Members of the Recording Industry Association of Japan had taken legal action in the U.S. to demand information on Hikari No Akari’s operator from California-based Cloudflare, whose content delivery network the site had used.
“We’ll use information that Cloudflare will disclose to hold the website operator responsible and take other legal action,” an RIAJ spokesperson said.
The website received roughly 15 million visits over the past year, 75% of which were from countries outside Japan, such as Indonesia, the U.S. and France.
“Unlike videos or published materials, pirated works of music don’t need to be translated for anyone to enjoy,” says Hiroyuki Nakajima, an attorney versed in content piracy.
The RIAJ took a similar step in 2023, forcing the closure of another piracy website that August via legal action in the U.S.
This site, which had linked to illegal downloads of J-pop for more than two years, had not shut down as the trade group had demanded.
The original article contains 391 words, the summary contains 157 words. Saved 60%. I’m a bot and I’m open source!
This is the best summary I could come up with:
A wealth of promising home-grown titles from the Xbox Games Showcase 2024 back in June gave existing users plenty of reasons to stay subscribed.
Xbox Game Pass has had a really solid July for content, and it’ll get even sweeter if the rumors of Call of Duty Modern Warfare 3 hitting the service soon pan out.
I wrote recently about how games might not be enough to find those elusive “new” users in an article linked below, revolving around the dilemma that the overall number of “core” console players simply isn’t growing.
While speaking to developers at shows over the past year, a lot of the discourse revolves around “black hole” games like Fortnite and Roblox, which vacuum up users and turn them into mono-gamers with no interest in playing anything else.
Xbox Game Pass is an attempt to cut through that trend in the name of supporting and showcasing the variety of art the industry has to offer — meeting new customer cohorts halfway.
The vastness of its Activision-Blizzard purchase seems to have led to a lost couple of years of momentum for Xbox as a brand, with attention focused solely on its variety of court cases.
The original article contains 2,867 words, the summary contains 198 words. Saved 93%. I’m a bot and I’m open source!