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Joined 1 year ago
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Cake day: June 30th, 2023

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  • Jesus Christ, read back like I said or finish high school then reply. The dip shit I replied to said you own a CD and you can do what you want and that isn’t true for all the reasons YOU YOURELF have already articulated

    Buy a big mac and shove it in the muffler of a Dodge charger or up your own ass IDC if you own it or not your are literally making anyone reading this thread dumber.

    So here, of you speak fluent “comman” go ahead and quote me the top level comment and tell me in good faith that you think they mean “big mac in a hat” CD usage and not “I can make this the soundtrack to my direct to DVD porno” usage and I will stop replying.

    Otherwise I will happily reply “dumbass” your comments every day until I fucking die or you shut up. Test me.




  • I see no reason why the cost shouldn’t be a function of copies sold, or rather that the maximum of cost and possible revenue shouldn’t be a function of copies sold. The point of selling is to make money, and profitable games beget sequels / remakes / expansions. Of course this isn’t a guarantee that companies are always good actors but we can’t control that.

    I have no idea what the intersection is between devs and companies like EA or steam or whoever to be able to say that when you pirate you hurt the distributor not the developer. The cost of piracy may impact either one or both, but the original post is “company bad so piracy OK” so it’s not really a small scale / one-off discussion.

    There are some pirates who will pay for a copy when all is said and done, but I would bet a large sum that these people are vastly in the minority. There’s not a good deed potential purchase at the end of probably even 1 in 5 downloads of anything.

    To really boil it down, companies are predatory, but it doesn’t justify unbridled piracy. In the same way companies are predatory gougers, people are generally shitty, entitled leechers. Something something two wrongs something something else.



  • No youre bringing stuff up, read back. OP said a cd, not a digital copy. And when you buy a cd, you own a copy not rights. You can’t play the CD as part of your election campaign, or make it your eHitler Minecraft theme and publish it on YouTube. There are terms of use by which you must abide. OP said you buy it you own it and you do whatever you want and that is patently false for a CD which is their example not mine.

    If you want to talk about digital copies that is different in some ways you describe, but I. No world do you buy a copy of a song and have unlimited permission to do whatever you want







  • That doesn’t make any sense. Ok yes let’s help disadvantaged people of course, but still.

    Someone has to make the content and someone has to pay for it: devs gotta eat and the fair cost may be less than game retail, but it’s always greater than zero. If the cost isn’t fair, dont buy, or at least dont pretend you’re entitled to it. If the original costs X, and there are Y “free copies” of it, everyone owes X / (Y + 1), or some angel investor owes the whole total for all of us.

    How about museums and parks? Any new person walking through doesn’t incur any (or minimal cost) to experience, and hell, some museums are free or have voluntary donations! That model is possible because of taxes and donations/fundraising/auctions to provide a public service. If Gabe Newell is going to finance a game, sure, you and any impoverished friend can have a free copy. For the game ecosystem now, you and every friend getting a free copy means 1 of 2 things:

    1. To get the next game, all of us paying for it get to be charged a larger share of fair price than if you also paid (even if things are totally fairly priced), OR

    2. We don’t get a next game because revenue was too low.

    As an individual it totally doesn’t matter, but if everybody came to this way of thinking then nobody is gonna pay but basically everyone will still want the content.



  • Yes, you are actually pirating it lol.

    Removal/revocation without violation of terms of service is bogus, but you enjoy a product without contributing a share of the cost to develop or keep developing. Getting gouged is absolutely aggravating and consumers are being taken advantage of, but we all have the option of not buying.

    I can also see reasonable situations for removing content, but not “just because” and certainly not indefinitely for everyone.


  • Some of what you say is true but I still don’t think there’s any A implies B. Quality does seem to be down, prices and DLC are up, and some older content just isn’t available for purchase at all.

    Some of this is bogus though. It doesn’t cost any money to make a digital copy, but it costs a LOT of money to make the original. This is like R&D/T&E cost for any manufactured product, so to call it “free” is a little disingenuous. I also agree I agree I don’t want to pay full price, but the “potential purchase” is horseshit. If you walk into a department store and pick up a shirt (even if stock is infinite) because you want it but don’t think it’s cheap enough, that’s theft. Sure you can come back when it’s on sale and buy it, but a purchase/payment is transactional: if you don’t uphold your end, that’s not a transaction. Last, while some of us DO just want a way to pay and own in a legit way, you can look at replies to the last comment and find a 1 in 5 example of “I’m never paying, I want it for free” which jacks the prices for the rest of us even if we are just paying a fair share of up front cost.