What you mean is making games how you want them to be, not the overwhelming majority of gamers. Stop thinking everything is an agenda designed to limit your freedom.
What you mean is making games how you want them to be, not the overwhelming majority of gamers. Stop thinking everything is an agenda designed to limit your freedom.
Cosy games are meant to be relaxing, almost stress-free experiences that revolve around repetition and reward playing them in small doses each day. I can understand why hardcore gamers don’t like them, but at the same time they’re not made for them.
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Yes, it also released for the Atari Jaguar and Sega Saturn at the same time as the PS1, but those systems sold considerably fewer units than the PS1.
I hate to tell you this, but Rayman has been retro for a long time. His first game came out on the PS1, and then six years later on the Game Boy Advance.
Which is what they’re rumored to be working on. Hence the post.
This is being blown out of proportion. These sorts of terms are pretty standard for a closed playtest, as it doesn’t represent the final product and the developers don’t want reviews to be published criticising things that will likely be fixed for the release version.
I really don’t get the hate for VR.
Valve these days don’t make things just to make money. They only make things that interest and excite them. HL3 would most likely just end up being more of the same, which isn’t exciting from a designer or developer point of view. They need a hook to get excited about it, and until that happens it’s just not worth the time or effort to do. In the meantime, they’re making plenty of money from Steam sales.
The Atari 2600 and Commodore 64 did okay for themselves with non-square pixels.
So what you’re saying is you were part of the problem?
I just need you to say the word woke now, and I’ll have completed my incel bingo card.