• 0 Posts
  • 89 Comments
Joined 2 years ago
cake
Cake day: July 6th, 2023

help-circle



  • I’m not saying this would be a bad thing, just that this isn’t “more than most people could imagine” kind of wealth. Maybe more than most people will experience in their lifetimes… but imagine?

    Ask any 10-year-old what they’d do with $1M and somewhere between their personal butler, building a rocket ship and bringing dinosaurs back you will find the limits of human imagination quickly outpace the confines of $1M.

    ^ The person I responded to said “maybe more than most people will experience in their lifetime.” And then referenced $1M. I was simply anchoring to their value colloquially like you would in casual conversation.

    I’m not trying to come off as defensive, I apologize. I responded to a comment that felt like it laser focused on one sentence within the article, only to be responded to by you with again what felt like a laser focused comment about one sentence. You weren’t like “by the way, the median lifetime earnings of an American is badadadada. [Insert your thoughts on my comment], but I just wanted to correct your quoted value.” Which would have made your comment’s point more clear to me, you just dropped a random correction that wasn’t super relevant to the point I was trying to make or even the point of this thread.

    I praised you for correcting that value in the thing you responded to.

    … although to your credit at least this is something worth correcting. It’s good to recalibrate statistics, “US people make more than a million dollars over their lifetime”.

    Again, I apologize for coming off as defensive that was not my intention. I appreciate the calibration of casual figures, that’s good for everyone (and something I particularly appreciate).





  • If you take all the wealth in an area and split it evenly among that populace there is no “upwards” - everyone is equal in terms of wealth. Money funnels “upward” because of wealth disparity, if someone owns more wealth than the average person than on average some of the average person’s money goes to that wealthier person in the form of rent or interest on debt or profits from the factory or what have you.

    If all wealth was distributed this way it would look like everyone owning their own home and a portion of their place of work and their car, etc etc. I’m not saying money wouldn’t pool again over time, or that a new upwards wouldn’t be established, but I don’t think you phrased it fairly. The way you said it felt to me like an assumed hierarchy of better people and worse people - when in reality it’s just wealthy people and not wealthy people.


  • The technical alpha slapped and I’m fuckin dying to get back in. I was really hoping for them to open up a beta but now I’m just sad I have to wait till October to play this.

    I understand the delay to get things right, but there’s almost half a year where no game is satisfying this itch which is a shame. Marathon hasn’t been delayed yet and I know Hell Let Loose guys are making an extraction shooter that looks sick as hell that’s due to release this year as well.

    All I’m saying is I would have paid €40 for that alpha it was so good, October will be a slam dunk, but the genre will be more crowded by that time.



  • I mean, I guess you’re right as far as I’m willing to debate the point. Does that change anything? I don’t feel like the franchise has done the Lost thing where every episode (in this case game) only asks more questions and never answers them. I also don’t feel like I’m dying to learn more about the world or that the small scope of their answers takes me out of the experience. Like, it’s perfectly encapsulated to what I need to enjoy the “movie” that is this game.

    I completely agree that this has costs, and that it probably can’t go on for forever. Like one of the costs is I don’t super care about this world, it’s not a world I want to run a TTRPG in, or could envision a hundred spin-offs. I want the end of this story and I’d be okay if it stopped. Idk, that’s a fine thing to make imo. And again, it’s been top of it’s class in execution since it’s inception (never played the smaller games like Blue something or other) so idk - hard for me to nitpick the world or the game.

    Now Valve please release your new VR set so I can buy it or the Big Picture 2 and get back into VR.


  • I appreciate difficulty options for other people and I think everyone should agree it’s a good thing to make games more accessible or more challenging depending on what a player is seeking.

    My only caution is maintaining the vision for the expected experience. I imagine we’ve all played games where the normal difficulty or the default experience feels bad or improperly tuned. Multiple difficulty options can, I imagine, lead to less tuning on the default experience. I have no doubt I disliked games I would have liked if they’d encouraged me to play at a different difficulty or spent more time tuning their preferred difficulty. I have no doubt I liked games that if they’d provided difficulty options I may have changed the default experience to my detriment without realizing it.


  • Speaking entirely personally, I thought at least Half Life Alyx’s story worked on two levels. It was about freeing the gman as Alyx but gman sorta represented… Oh man, now I’m worried I can’t remember the game well enough to communicate my original thoughts. I remember playing it and feeling like the gman represented the writers or creativity, a bigger picture concept or something that went meta. And if that was the case it felt like Valve creating a piece of art that said Alyx and VR have revitalized our desire to tell stories and GMAN is free again.

    The moment they drop their new headset I’ll buy it and play again just to relive the experience but I’d say I’m excited about Half Life because Valve makes A) good games B) they make solid diegetic games which I find to be kinda rare C) their games often feel like they came from a team of artists than just a team of coders. Maybe that’s the polish or maybe that’s the massive amount of testing I’m led to believe they do but when valve makes a new game it often feels like the guy who made Stanley Parable just made a new game - easy to recognize art because it’s so good.




  • I assumed pretty immediately upon hearing him in a couple of interviews that he was exactly this right winger camoflaughing as a centralist. I gave the game the benefit of the doubt because I hadn’t seen any hard evidence but I’ll stop talking kindly about the game based on this info.

    Politics is how we organize our society. Most of everything is political. When society starts organizing movements against groups of people, stripping away rights, and generally being Nazis you have to get more political to stop them. Taking no position is taking a position. Join the rebellion or support the empire, there is no in-between.


  • Unfortunately, the snippet from the Wikipedia article you quoted exactly exemplifies my understanding of the genre tags and how I’ve seen them used since I was old enough to get on the Internet and read such things.

    Zelda has, for me, always been an action adventure game. I don’t think I’d called Zelda breath of the wild an RPG game or an ARPG game but that’s because the item portion of the game felt incomparable to a game like Witcher or Diablo where every piece of your character is an item that can be upgraded.

    That being said, I’m not exactly the biggest Zelda fan and BotW was like 10 years ago for me.


  • That’s the joke and it’s good you picked up on it.

    People need to face the consequences of their beliefs within the circle of their loved ones. If that fails, the next social circle upwards like their friends. But right now it feels like even that has failed and now people are okay with letting awful beliefs fester in their neighbors because it’s “politics”. That’s not okay, as this comic relies on.