Giphy has a documented API that you could use. There have been bulk downloaders, but I didn’t see any that had recent activity. However you still might be able to use one to model your own script after, like https://github.com/jcpsimmons/giphy-stacks
There were downloaders for Gfycat - gallery-dl supported it at one point - but it’s down now. However you might be able to find collections that other people downloaded and are now hosting. You could also use the Internet Archive - they have tools and APIs documented
There’s a Tenor mass downloader that uses the Tenor API and an API key that you provide.
Imgur has GIFs is supported by gallery-dl, so that’s an option.
Also, read over https://github.com/simon987/awesome-datahoarding - there may be something useful for you there.
In terms of hosting, it would depend on my user base and if I want users to be able to upload GIFs, too. If it was just my close friends, then Immich would probably be fine, but if we had people I didn’t know directly using it, I’d want a more refined solution.
There’s Gifable, which is pretty focused, but looks like it has a pretty small following. I haven’t used it myself to see how suitable it is. If you self-host it (or something else that uses S3), note that you can use MinIO or LocalStack for the S3 container rather than using AWS directly. I’m using MinIO as part of my stack now, though for a completely different app.
MediaCMS is another option. Less focused on GIFs but more actively developed, and intended to be used for this sort of purpose.
Both devices have integrated memory, so that 16 GB will look more like a 11/5, 12/4, or maybe even 14/2 split. The Steam Deck is also $400 for an LCD model or $550 for the OLED, not $800. It’s reasonable to expect more performance when you pay more.
Because the Steam Deck has a lower native resolution, that means that less of the RAM will be used for the integrated GPU. Downscaling from 1080p to 720p doesn’t look good, either - and you could downscale to 540p if supported, but if you need to do that (vs choosing to for an emulated game) it probably won’t be pretty, either.
This device is also running Windows, rather than a streamlined Linux-based launcher, meaning that more of that RAM will be taken up by OS processes by default.
The article talks about how the 8840U benefits from more, fast RAM. You won’t get near the 8840U’s full potential gaming with 16 GB. 24 GB, on the other hand, would have been enough that games expecting 16 GB of system RAM would have been able to get it, even while devoting 6-7 GB to the GPU and 1-2 GB to the OS.
What else have you tried?
Just don’t use Ubuntu. They do too much invisible fuckery with the system that hinders use on a server.
Would that warning also apply to Mint, since it’s based on Ubuntu, as well as other Ubuntu-based distros?
Depends on your perspective. Would it be fine for Meta Threads to replace it? Threads supports ActivityPub, so in some ways it likely interacts better with the fediverse.
If we agree that Threads isn’t a suitable replacement, then clearly there’s some criteria a replacement should meet. A lot of the things that make Threads unpalatable are also true of Bluesky, particularly if your concern relates to the platform being under the control of a corporation.
On the other hand, from the perspective of “Twitter 2.0 is now a toxic, alt-right cesspool where productive conversations can’t be had,” then both Threads and Bluesky are huge improvements.
As it is, you only see new comments if you scroll past the post again (and your client has refreshed it) or if you open it directly. If your client hasn’t updated the comment count or if you refresh your feed and the post falls off, you’ll never see it anyway.
A “Watch” feature would solve this better. If you watch a post, you get aggregated notifications for edits and comments on the post. If you watch a comment, you get aggregated notifications for replies to it or any of its children.
By aggregated notifications, I mean that you’d get one notification that said “The post you watched has been edited; 5 new comments” rather than a notification for each new comment.
Then, in addition to exposing a “Watch” action on posts and comments, clients could also enable users to automatically hide posts that are watched, either by marking them as hidden or by hiding watched posts without updates.
If the latter approach were taken, notifications might not even be necessary - the post could just get added back into the user’s feed when changes were made. It would result in a similar experience to forums, where new activity in a topic would bump it to the front, but it would only impact the people who were watching it.
You can kinda get that behavior by sorting your feed by Active, but this could be used with other sorting methods.
Your comment makes no sense.
The article you posted is from 2023 and PERA was basically dropped. However, this article talks about PREVAIL, which would prevent patents from being challenged except by the people who were sued by the patent-holder, and it’s still relevant.
The rules text says it creates an area of darkness, and with your interpretation, it doesn’t, which means your interpretation is wrong. Yes, the ability could be written more clearly, but the logic for a reasonable way for it to function follows pretty cleanly. Your interpretation is not RAW or RAI.
There’s a reply on RPG StackExchange that covers a similar line of logic to what I wrote above.
Remember that Fifth Edition D&D is intentionally not written with the same exacting precision as games like M:tG. The game doesn’t have an explicit definition of magical darkness, but it’s pretty clear that the intent is for magical to trump mundane (when it comes to sources of light and darkness). Even the Specific Beats General section says that most of the exceptions to general rules are due to magic.
No, game mechanics aren’t subject to copyright law. Game mechanics can be patented in the US, so long as they’re unique and nonobvious (to someone with ordinary skill in the field).
Monopoly and Magic: The Gathering both had patents on their mechanics, for example.
And of course, patents in Japan are a completely different animal than patents in the US.
500 grams of what, though? Folgers?
The current average price per pound (454 grams) of ground coffee beans in the US was double that just a couple months ago, so spending $3.00 per pound would necessitate getting cheaper than average - and therefore, likely lower quality than average, or at least lower perceived quality than average - beans.
The sorts of beans that companies tend to stock (IME) that are perceived as higher quality aren’t the same brands that I tend to buy (generally from local roasters), but they’re comparably priced. For a 5 pound (2267 grams) bag of one of their blends (which are roughly half the price of their higher end beans), it’s similar to what you’d pay for 5 pounds of Starbucks beans - about $50-$60.
Often when a company says “free coffee,” they don’t mean “free batch-brewed drip coffee,” but rather, free espresso beverages, potentially in a machine (located in the break room) that automates the whole process. I assume that’s what Intel is doing.
At $10 per pound (16 ounces) and roughly 1 ounce (28 grams) of beans per two ounce pour of espresso, that means that if each person on average drinks two per day, then that’s $1.25 for coffee per person per day.
However, logistics costs (delivering coffee to all the company’s break rooms) and operational costs (the cost of the automatic machine and repairs, at minimum; or the cost of baristas, or adding the responsibility to someone’s existing job (and thus needing more people or more hours) if just batch brewing) have to be added on top of that. Then add in the cost of milk, milk alternatives, sweeteners, cups, lids, stir sticks, etc…
Obviously if they just had free coffee grounds and let people handle the actual brewing of coffee in the break room, it would be much cheaper. But if the goal is to improve morale, having higher quality coffee that people don’t have to make themselves is going to do that better.
That’s $3.33 per employee per work day, assuming 50 5-day weeks per year. Seems a bit high to me, but not exorbitant. If the figure included things that they’re not reinstating (like free fruit) then that would make sense.
That’s fair, but he would be able to play the games in the meantime. And since hardware generally gets cheaper as time passes, if he could set aside more than the subscription fee each month to save for his own hardware, he’d be able to game in the meantime. And if he ever had to cancel it, he’d be closer to being able to buy his own hardware than he is today - meaning more time total spent gaming.
How so? The games aren’t purchased on GeForce Now and he could just cancel his subscription if they changed the service in a way he didn’t like.
Call me crazy, but if adults are on a gaming platform meant for kids causing problems, then they should probably be the ones restricted from spaces, not children.
How would you possibly do that in a way that didn’t invade the privacy of every child who wanted to explore those spaces?
If you have normal darkness everywhere, there isn’t a reason to use it, but you don’t always have darkness everywhere. In fact, you generally don’t.
Not all monsters with darkvision have access to light sources. Even if they do, they may need an action to use it or may be out of range. A torch or the light cantrip only has a 40’ range. If you collaborate on positioning with the caster, you can basically set yourself up to have advantage every turn thanks to the darkness, since as a ranged attacker you don’t have to stay within 40’ of your enemies.
Also, Gloom Stalkers can’t see through Darkness like Warlocks can, so this effect is useful to them in a way that the Darkness spell isn’t.
That all said, Tricksy wouldn’t do anything if it didn’t block nonmagical illumination, so it’s reasonable to run it as though it does. Sure, it still wouldn’t block even a cantrip, but it would block torches, lanterns, the sun, etc…
And running it as though it doesn’t block nonmagical darkness results in nonsensical behavior. You’re in a torchlit chamber and use the ability - now there’s a cube of darkness, blocking the light of all four nonmagical torches. If you move one of those torches away and back, why would it suddenly pierce the magical darkness? If it wouldn’t, why would a new nonmagical light source?
Maybe they just wanted to improve it for Gloom Stalker Rangers?
This is even worse tbh, because, as someone else pointed out, the YouTuber is a programmer. This is saying “only write code, don’t discuss what kinds of changes are needed.”
That + the “commit a pull request” nonsense (you submit a pull request, which comprises commits; the PR only gets committed when it’s been reviewed and merged by a maintainer) makes me doubt that the commenter you replied to has ever collaborated productively on a software project.