If you end up liking Dungeon Crawler Carl, I’d also recommend the Completionist Chronicles by Dakota Krout, the first book is Ritualist. Based on what I know of DCC, they are both fairly silly LitRPGS.
If you end up liking Dungeon Crawler Carl, I’d also recommend the Completionist Chronicles by Dakota Krout, the first book is Ritualist. Based on what I know of DCC, they are both fairly silly LitRPGS.
Tatsu from Xenoblade Chronicles X is a really annoying little dude. I watched my buddy play through and every time he said anything he’d tell the tv “shut up Tatsu.” It’s arguably more aggravating because the game seems aware of his annoyance since one of the main characters is constantly suggesting she cook him into a dish to eat. I’d say that would be the best outcome.
Tatsu from Xenoblade Chronicles X is a really annoying little dude. I watched my buddy play through and every time he said anything he’d tell the tv “shut up Tatsu.” It’s arguably more aggravating because the game seems aware of his annoyance since one of the main characters is constantly suggesting she cook him into a dish to eat. I’d say that would be the best outcome.
Did you start with the arithmetic that putting one apple in the bag followed by another would leas there being so many, or did you consistently observe that doing so led to there being two apples until your mind learned the math of 1+1=2?
I think this really comes down to your opinion on whether math was created or discovered. Based on your statements so far I’m guessing you believe math was discovered, as there is some mathematical model completely representative of reality. Through observation we can discover mathematic principles to get closer and closer to that model, not that it would necessarily be 100% achieved. I realize that may be putting words in your mouth, but it’s the best argument I can think of to reach your perspective. Is that about right?
I think the difference here is between your conception that reality follows a mathematical model while their conception is that mathematical models follow and try to be reflective of reality.
I think their concern is that, if one believes reality follows math, when the model fails to accurately predict something, the person with the model may wonder what’s wrong with reality. If that person believed the model follows reality they would wonder what’s wrong with the model. The latter perspective will yield better results.
It’s the difference between saying “this is how it works” vs “to the best of my knowledge this is how it works.”
Saying you were 13/14 when horse armor came out doesn’t help your case arguing against their comment. It just means you were prime gaming age when dlc, map packs, and smaller content were replacing larger expansions. The acceptance of those (which based on your demographic you probably did accept) made it easier to transition to more and more egregious micro transactions.
There used to be (maybe still are) complete games released on mobile. They usually cost $6.99 and didn’t need more. If they want Elden Ring on mobile without tarnishing its reputation, they could sell a complete experience for $10 or $15 since it’s been a decade since those $6.99 prices. That’s what Elden Ring was and it was widely praised. That’s what the rest of their games have done and that has turned out well for them.
There may be servers for the multiplayer, but based on the fact none of the other From Soft games charged for it the cost must be minimal.
To read their comment generously as I did initially, calling it a “quote of hearsay” is calling the validity of the citation so far removed from being trustworthy it doesn’t deserve the word. Granted, it would be doing this without explicitly stating so or supporting it with any evidence or arguments.
To be honest, I’m not convinced by this source. We don’t know who made the claim, we know a guy that wrote a DnD book a year and a half ago told a youtuber they exist and said it. That’s a step or two removed from where I would trust it.
Hunter: I want those berries
Gatherer: I want that meat
They swap their stuff
A trade-based economy ensues
It can be depending on what you like. You have a flying drone to help you that isn’t in multiplayer because there you all have different abilities to cover each others’ weaknesses.
Personally I think single-player gets stale and lonely quick, it’s just a lot more fun panicking and overcoming challenges with friends.
Hey thanks, I hate to see when those get misused. I don’t know how that flew over my head. Maybe their is something wrong with me.
It’s one of my favorite games, and now is a good time to play it! It gives me a similar feeling to Halo where humanity itself is on the backfoot and nearly extinct the whole time, yet enduring as best it can. The difference being that you’re controlling a city fighting the snowpocalypse rather than a cyber-soldier fighting aliens.
If a large chunk of their production is exported the market could be influenced to reduce the amount they can export, such as expanding US chip production to replace Chinese imports. Then their industries would be less profitable and have to spend time scaling down to meet the lower demand, which would also reduce their capacity to develop.
I think that fits between one extreme and another?
Imagine you have a big board on your front lawn where people can come to write stuff and respond to others on the board. This board is an instance.
Your neighbor has their own board, which they have “federated” with yours. Messages from your board can show up on their board, and people there can write on those messages same as ones native to that board.
You can federate with them so their stuff shows on your board, or defederate if you don’t like the people there.
Anyone with the ability to make a board can have one federated with other boards to make a really big web of boards, but to a person looking at your lawn’s board it feels like one big one.
I have a print hanging on my bedroom wall! It’s a very interesting picture.
This is not a delay. They are updating the window from “Early 2023-24,” which the article states is likely anytime this past year to the end of their fiscal year at the end of March to… “Q4 2023-24” which ends at the end of March. So there’s no real change to when it could release by (yet).
What they didn’t mention is that Baldur’s Gate is a Dungeons and Dragons franchise. DnD is magnitudes more popular than it was when BG2 released, to the point of being at worst nearly mainstream. What has sold people on BG3 is being able to play their tabletop game in video game form.
I do think Larian’s pedigree and the Baldur’s Gate name were contributors to its success, but if there was one driving factor it’s the brand recognition of DnD with the marketing of an AA to AAA game.