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Joined 11 months ago
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Cake day: August 3rd, 2023

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  • This is a really interesting question. If I were a researcher, I’d try to go chase this topic, since it seems to be fairly quantifiable.

    Like Mudskipper, I can replay music in my head but it has a few caveats: I don’t really process the instruments… I remember the pitch/volume/etc but primarily of vocals. I also replay with the original singer’s voice and not my own. Replaying a few songs in my head now and I can’t even focus on the instruments if there were vocals unless they are critical to how the song works, like a bass drop. If I try to replay music that is instrumental, I get verbal recreations, like someone performing the song acapella. If i focus hard, I can hear instruments instead, but that requires thinking about it. This matches how I ‘sing along’ with instrumental pieces in otherwise verbal songs. It might just be that the backing music isn’t retained, so I can remember the melody, but not, say, a bass line unless the bass is being highlighted.

    Are there people who CAN’T replay music in their heads? Are they immune to ‘ear-worms’ or do they just perceive it differently?


  • Is there no example of prior art anywhere? Someone doing this, but not explicitly calling it out because it’s obvious?

    I think the FromSoftware games have had a modular animation scheme that allowed contextual selection of sub-animations with priorities so that things looked fluid during combat. If the animations change based on context, what’s the difference if that context is incoming weapon angle vs “tiredness”? Hundreds of games have characters react to low health with a different movement animation. Other games have characters react to weather like rain or wind by bracing against it. How is this different from that, other than simply having more factors taken into account?

    Software patents in general are just scummy. No one is going to buy your game specifically because your characters limp. No one bought the Mordor games JUST for the patented nemesis system. No one is going to buy a Nintendo game JUST for the loading animation that shows where you were and where you just teleported to. All patenting these things do is limit future potential and piss off vocal parts of your fan base.

    I know I’m preaching to the choir here…


  • Don’t just identify places vacuumed vs not, but include places vacuumed multiple times. Provide a score. Goal is a perfect 0, negative score implies missed areas, positive is over-vacuumed… Positive score only counted if the whole area is vacuumed to avoid just cleaning the same tiny area until the over-vacuum score counts for the whole rug.

    Now, make this an AR game, with leaderboards based on rug dimensions.