• 0 Posts
  • 12 Comments
Joined 1 year ago
cake
Cake day: June 30th, 2023

help-circle


  • I don’t mind that there’s only one winning order too much. Could be cool to have more options but I’m okay with that design choice. Like you said, it’s a lot of effort for not a lot of players. I could still vary the gameplay during the missions and that’s good enough. Besides, I enjoyed the world and the characters more than in any other Arkane game, maybe on par with Prey, can’t put one above the other.



  • Deathloop’s story basically means that you’re replaying the game because you failed your previous attempt at escaping. You can play it more than once, the game encourages you to, and I kinda want to, but I never did because I already won. In a lot of games replays are basically just “fresh starts” and here, they are part of the story, and ironically, that’s what’s stopping me.



  • Honestly, for some reason, I just strongly dislike everything set in the medieval fantasy setting. I tried watching Game of Thrones and dropped it because of that, I didn’t watch too much of Harry Porter or LotR, never played Skyrim for the same reason. I know I’m missing out on a giant chunk of cool media that’s great and interesting but I just can’t bear this time period + magic. Unfortunately.

    I might try something that’s incredibly good and super popular but I probably won’t like it in the end, even if I’m coming in with no prejudices against the world.




  • Outer Wilds: too boring for me.

    RDR2, Horizon series, probably many more others I don’t even remember: a lot of busywork in an empty uninteresting giant open world.

    Souls-like: I understand why people like them but it’s not the kind of challenge I like.

    Star Wars anything, Shadow of Mordor, Hogwarts Legacy: couldn’t care less about the setting.

    I think these are about it for “generally liked” kind of games. There’s some more about less popular stuff but in general this is it.