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Joined 1 year ago
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Cake day: July 9th, 2023

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  • My interpretation, though I do not understand the greater context of this character, is that he is referring to homelessness in general in the first panel, but dealing with a homeless person in the second. Which is to say, that ignoring the systemic problems which result in homelessness does not preclude acts of charity for the rich to make them feel better/tax write offs/a genuine belief in doing good/image rehab. The rich get whatever benefit they sought from the exchange, the specific recipient of their charity gets a hopefully life-changing boost, and down the road a landlord evicts a family after raising their rent 100% over a few years, thus replenishing the pool of the underclass. In fact, by demonstrating these acts of philanthropy, the wealthy provide ammunition for ideologues who want to gut social welfare by pointing to these generous acts of the elite.

    So, I don’t see the split or twist that occurs between the two panels that others have commented on. To my mind, both of the panels tell a consistent story. A wealthy man is determined to ignore homelessness when he sees a beggar. He then gives the beggar a pittance and continues along his way, wilfully ignoring the systemic issues that allow homelessness to occur (and which, as a wealthy fat cat type character, perhaps he could do something about if he had the will to do so).

    Idk if that was the initial intent, but it’s my headcanon now.







  • Is this mean t as a replacement for, or in addition to the Adaptive Controller kits that were in the news a few years back? This seems like a logical end point for that program (i.e. I remember the adaptive controller looking relatively unpolished in comparison to this product). Another commenter pointed out that the actual cost of the adaptive controller is greater than the sticker price would indicate since you need to add peripherals to the base $99 controller to achieve functionality, but hopefully it’s still a feasible option for folks that maybe can’t quite swing a $300 purchase.





  • For sure. My impression is that to focus on character work in the same way as BG3 (i.e. voice acting, mocap, cinematics, etc) would have been an impossibility for the studio that made Solasta. I would guess they did not have the financial support to make that happen.

    Personally, I think of it as being of a piece with the old Infinity Engine games. There was the Baldurs Gate series, which, in classic CRPG fashion, was all about player choice and character. But, side by side with those games, you had the Icewind Dale series, which was almost completely devoid of the story focus of the BG games and entirely focused on dungeon crawling and seeing how far the ruleset can be pushed.



  • Only do so if you have high tolerance for bad filmmaking. I’ve seen the live action sequels, and they are BAD. The second film feels like an unrelated script that got attached to the IP for name recognition. As I recall, it’s dull, poorly acted, ugly, and cheap. The third film does lean into the IP, complete with satirical propaganda gags and, yes, mech suits make an appearance. However, my recollection of the rest of the movie is that it is dull, poorly acted, ugly, and cheap, but less so than the second.

    If you enjoy Sci Fi Channel original movies from the early 00s, these movies are birds of a feather with those.


  • Allow me to introduce you to Solasta: Crown of the Magister. It was the OTHER CRPG releases based on the DnD 5e system. Much smaller budget and team, but a pretty faithful recreation.

    Including the fact that the game opens in a tavern with your party throwing back beer one of them might refer to as a donkey piss (depending on which personality archetype you selected for them) while they wait for their quest sponsor to show up and tell them what’s going on. In the meantime, each character introduces themselves to the others by discussing the adventure they had on the way to the present location (as an excuse to run through some tutorials). Doesn’t get much more classic DnD start than that.


  • Grim Dawn is the most fun I’ve had with an ARPG in years. The class system is very interesting and, as far as I know, unique to this game. Rather than just being a barbarian or necromancer or whatever other typical ARPG class you can think of, your class is determined by selecting any 2 archetypes. For instance, maybe you like being a pet class like necromancer, but you want to have a slightly more active play style than just watching your skellingtons paint the map red. So, you mix in the Nightblade (melee rogue) class at level 10. Your new, combined class is called a Reaper, and you have access to both skill trees, free to mix and match as you wish. Very interesting playstyles can emerge from creative pairings.

    I am a casual player so I can’t offer any perspective on the endgame or anything like that, but if you’re looking for something to scratch the Diablo 2 itch with a fun twist on classes,you cant go wrong with Grim Dawn.




  • You may be interested to know that there is an open source engine port of HoMM2 that released within the past year I think. I know many people are big on HoMM3 and lots of nodding work has been done on that game to keep it fresh and playable, but 2 was my entry to the franchise, so the FHeroes2 team deserves my endless thanks and admiration.