When Minecraft came out, it was hard to understand, not that good looking and only really catered to nerd gamers. There was no recipe book, no cute animals, no lush caves to explore, just an unforgiving Day-Night cycle and few, very creepy caves.

But those days are behind us. Minecraft is now considered a kids game and someone who bought the game as a grown up when it still was a grown up game now face ridicule and are “second class gamers” in the eyes of the developers imo. Not to speak of bedrock edition (eww) with its microtransactions and dumbed down UIs.

I remember making a paypal account for the express purpose of buying it after reading about it in a tech magazine (on paper - can you believe it?).

What do you think are currently games that are not focused on children and have great potential?

  • hauiOPA
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    -55 months ago

    I dont. My point was the game changed to cater to a different audience and I am fed up by it.

    • @gnomesaiyan@lemmy.world
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      5 months ago

      I started playing Minecraft Oct. 2010, and despite what you think, it wasn’t a “grown up game” and a LOT of kids played back then as they do today.

      Meanwhile, if you don’t like the state of affairs in gaming, make your own game or help someone make one, but don’t come here with a shitty attitude that nothing meets your expectations. Be the change you want to see.

      • hauiOPA
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        -105 months ago

        You can keep your condescending attitude to yourself. I‘m perfectly allowed to be unhappy about things and you cant do shit against it. Don’t like it? your problem.

        The game was totally different back then and just because kids played it in 2010 doesnt mean I‘m wrong to think it didnt need the additions I mentioned.

        • @wildginger@lemmy.myserv.one
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          55 months ago

          The game is really not that different, you can play old versions just fine, and mods easily add or subtract any mechanics you like.

          Its not minecraft bud

    • DeGandalf
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      65 months ago

      Sure, the Mojang team itself tried to make it more accessible, which is a very reasonable thing to do for any game really. I know there are many games, where a wiki is mandatory, buta game should explain itself, so I understand why they did that.

      However (although I haven’t really followed it) the community still seems to be pretty much the same as before to me. If anything the stuff they archieved is even bigger, than back then. Stuff like Distant Horizons or the Create Mod could simply nit have existed back then.

      What I’m getting at is that you don’t have to play vanilla and there are more possibilities than ever before (including lots and lots of modpacks and servers, which definitely do need an external wiki)

      • hauiOPA
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        -15 months ago

        I like your take. I‘m perfectly fine with differing opinions.

        Back when I started playing there was no community so the difference is pretty large but I get how its cool to many and bad for a few. As it is often in life. Is that reason to be frustrated? For me it is.

        • DeGandalf
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          15 months ago

          “Back when I started playing there was no community”
          I’m sorry but that’s just… false. Maybe you weren’t aware of it, but even in the Beta there were already mods. I myself started playing in 1.0 and played until around 1.7 and basically all the playtime I have was playing on servers or modding the shit out of this game. (Back then you actually needed to do that manually, as mod launchers weren’t a thing)

          So I’m still a bit confused as to why you are frustrated, since noone is forcing you to play the new vanilla versions.

          • hauiOPA
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            05 months ago

            I know it’s great to be right and all but showing others why their experiences actually didnt happen does not benefit anyone. I played minecraft in the browser first, approximately the classic version. You can argue all you want that more than two people technically constitute a community but it doesn’t in reality.