• borari@lemmy.dbzer0.com
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    1 day ago

    I’d just like to say that mohaa isn’t a cult shooter, it was cod before cod, but in the best way. Unless they mean it has cult status now, in that case prolly yeah we’re all old and dying now.

    • spankinspinach@sh.itjust.works
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      18 hours ago

      MOH still holds a space in my library as a medal of honor to itself. That game was absolutely choice, back when cod was still also amazing

      In unrelated news, my shoulder hurts cuz I’ve been laying too long 😫

      • borari@lemmy.dbzer0.com
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        11 hours ago

        I should play through the SP campaign again, I don’t think I’ve done that since it was brand new. I’m also kind of glad I don’t have Steam tracking for games from back then. I have so many fucking hours of Spearhead multiplayer it’s not even funny.

  • Broadfern@lemmy.world
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    1 day ago

    TL;DR (compiled from additional research as well): Professional level designer Jos van Laar recreates mission “Scuttling the U-529” from Medal of Honor: Allied Assault in Unreal Engine 5 as part of his portfolio. There is no download available for the level, but Nathan Silvers, the original level designer for the game had high praise - though is labeled as “this user” in the linked article.

    Here’s another article with more explanation. Maybe, just maybe it’ll inspire a proper remaster, ideally with proper compensation for the artists.

    Cool news to learn today though! /gen

  • Canadian_Cabinet @lemmy.ca
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    1 day ago

    Maybe its just me, but everything coming out of Unreal recently has been big time uncanny. This and Oblivion, for example