Hi! Absolutely none game with Steam Proton doesn’t works! But when I use Wine-GE with Lutris (or just use Wine-GE instead of Steam Proton) - everything works fine! Where’s the issue may be? 🤔
pressure-vessel-wrap[20078]: W: Disabling gtk3-nocsd LD_PRELOAD: it is known to cause crashes.
setlocale "en_US.UTF-8": No such file or directory
pv-locale-gen: Missing locale en_US.UTF-8
pv-locale-gen: Generating locale ru_RU.UTF-8...
pv-locale-gen: Generated locale ru_RU.UTF-8 successfully
pv-locale-gen: Generating locale en_US.UTF-8...
pv-locale-gen: Generated locale en_US.UTF-8 successfully
pv-adverb[20636]: W: Container startup will be faster if missing locales are created at OS level
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
Fossilize INFO: Autogroup scheduling is not enabled on this kernel. Will rely entirely on nice().
chdir "/mnt/Games/Steam/steamapps/common/Brawlhalla"
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game Recording - would start recording game 291550, but recording forthis game is disabled
Adding process 21304forgameID291550
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 21305forgameID291550
Adding process 21306forgameID291550
Adding process 21307forgameID291550
pressure-vessel-wrap[21306]: W: Disabling gtk3-nocsd LD_PRELOAD: it is known to cause crashes.
setlocale "en_US.UTF-8": No such file or directory
pv-locale-gen: Missing locale en_US.UTF-8
pv-locale-gen: Generating locale ru_RU.UTF-8...
pv-locale-gen: Generated locale ru_RU.UTF-8 successfully
pv-locale-gen: Generating locale en_US.UTF-8...
pv-locale-gen: Generated locale en_US.UTF-8 successfully
pv-adverb[22299]: W: Container startup will be faster if missing locales are created at OS level
Adding process 22344forgameID291550
Adding process 22345forgameID291550
Adding process 22346forgameID291550
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
Adding process 22347forgameID291550
Adding process 22350forgameID291550
Adding process 22352forgameID291550
Adding process 22355forgameID291550
Adding process 22364forgameID291550
Adding process 22377forgameID291550
Adding process 22383forgameID291550
Adding process 22396forgameID291550
Setting breakpad minidump AppID = 291550
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198248711762 [API loaded no]
Adding process 22414forgameID291550
pid 22348 != 22347, skipping destruction (fork without exec?)
Game Recording - game stopped [gameid=291550]
Removing process 22414forgameID291550
Removing process 22396forgameID291550
Removing process 22383forgameID291550
Removing process 22377forgameID291550
Removing process 22364forgameID291550
Removing process 22355forgameID291550
Removing process 22352forgameID291550
Removing process 22350forgameID291550
Removing process 22347forgameID291550
Removing process 22346forgameID291550
Removing process 22345forgameID291550
Removing process 22344forgameID291550
Removing process 21307forgameID291550
Removing process 21306forgameID291550
Removing process 21305forgameID291550
Removing process 21304forgameID291550
And when I tried to launch another game:
pressure-vessel-wrap[20078]: W: Disabling gtk3-nocsd LD_PRELOAD: it is known to cause crashes. setlocale "en_US.UTF-8": No such file or directory pv-locale-gen: Missing locale en_US.UTF-8 pv-locale-gen: Generating locale ru_RU.UTF-8... pv-locale-gen: Generated locale ru_RU.UTF-8 successfully pv-locale-gen: Generating locale en_US.UTF-8... pv-locale-gen: Generated locale en_US.UTF-8 successfully pv-adverb[20636]: W: Container startup will be faster if missing locales are created at OS level fsync: up and running. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely Fossilize INFO: Autogroup scheduling is not enabled on this kernel. Will rely entirely on nice(). chdir "/mnt/Games/Steam/steamapps/common/Brawlhalla" ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Game Recording - would start recording game 291550, but recording for this game is disabled Adding process 21304 for gameID 291550 ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 21305 for gameID 291550 Adding process 21306 for gameID 291550 Adding process 21307 for gameID 291550 pressure-vessel-wrap[21306]: W: Disabling gtk3-nocsd LD_PRELOAD: it is known to cause crashes. setlocale "en_US.UTF-8": No such file or directory pv-locale-gen: Missing locale en_US.UTF-8 pv-locale-gen: Generating locale ru_RU.UTF-8... pv-locale-gen: Generated locale ru_RU.UTF-8 successfully pv-locale-gen: Generating locale en_US.UTF-8... pv-locale-gen: Generated locale en_US.UTF-8 successfully pv-adverb[22299]: W: Container startup will be faster if missing locales are created at OS level Adding process 22344 for gameID 291550 Adding process 22345 for gameID 291550 Adding process 22346 for gameID 291550 fsync: up and running. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely Adding process 22347 for gameID 291550 Adding process 22350 for gameID 291550 Adding process 22352 for gameID 291550 Adding process 22355 for gameID 291550 Adding process 22364 for gameID 291550 Adding process 22377 for gameID 291550 Adding process 22383 for gameID 291550 Adding process 22396 for gameID 291550 Setting breakpad minidump AppID = 291550 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198248711762 [API loaded no] Adding process 22414 for gameID 291550 pid 22348 != 22347, skipping destruction (fork without exec?) Game Recording - game stopped [gameid=291550] Removing process 22414 for gameID 291550 Removing process 22396 for gameID 291550 Removing process 22383 for gameID 291550 Removing process 22377 for gameID 291550 Removing process 22364 for gameID 291550 Removing process 22355 for gameID 291550 Removing process 22352 for gameID 291550 Removing process 22350 for gameID 291550 Removing process 22347 for gameID 291550 Removing process 22346 for gameID 291550 Removing process 22345 for gameID 291550 Removing process 22344 for gameID 291550 Removing process 21307 for gameID 291550 Removing process 21306 for gameID 291550 Removing process 21305 for gameID 291550 Removing process 21304 for gameID 291550