A letter saying you’re looking for your cousin to tell them of a family endowment that was bequeathed to them, and how happy you were to meet said family member.
Describe a player in the letter, preferably one that did the murder hoboing.
“Oh wow, those scumbags really stole all that worthless, sentimental stuff before they ran into us? Serves 'em right then.”
80 - a charcoal drawing on a rag of a child and adult with a heart around it
81 - a letter from a mother saying there is no crops, but they know Pelor will provide
82 - a pressed flower crown
83 - a tax notice, warning of foreclosure
84 - a letter warning a local prince wants to abduct this person, and to flee rather than give in
85 - a threat from a cult of Bahl, demanding gold or the death of their family.
Is anyone else tired of murderhobo being ascribed to anytime a party kills anything? “How dare you murderhobo that mindflayer!” “How dare you murderhobo that zombie!”
Now, while I get the point of the post is that the bandits are still people, my comment doesn’t refute that point. The point of my comment is that a DND is expected to kill in the campaign sometimes, and calling the party murderhoboes for doing so every time it happens is kinda condescending. In addition, the bandits deliberately attempted to murder the party for their money. The adventurers fought back and weren’t able to pay attention to how lethal their strikes were. It adds more realism to do as the post describes, but it doesn’t make the bandits better people than the party
My group would start collecting the shit like Pokémon cards and then want to know the value of the “art objects”.
I’m sorry, if the bandits didn’t want to get killed, they shouldn’t have jumped adventurers. I’m sorry if they had a home life, but it’s not my fault my group defended itself.
Nice. Let’s balance this out a bit at the other end:
98 - A scroll containing a detailed plan to burn down the nearest orphanage.
99 - Pockets full of napkins inscribed with insane anti-gnome racist gibberish.
100 - A magic communication stone that, if activated, creates a magic audio connection with the lead villain of the current story arc.
Anti-gnomery isn’t bad.
If your group didn’t sign up for a gritty realistic setting do not hit them by a surprise like that. Guilt and depression are not emotions you should bring to a typical high fantasy table. Not every game needs to be edgy.
A letter that reads:
"Dad
I know things were hard for you when mum died but I know we can get though this together.
I’ll see you at the funeral.
Love from Anita"
Last name MakeaWillSaveOrTakePsychicDamage?
NP, my char has the psychopath trait.
5 - a cheerfully written letter addressed to the slain party’s significant other, describing in glowing terms how the slain party feels like they have a new lease on life ever since kicking some unnamed and dreadful disease, and how they can’t wait for this last job to end so they can come back home and start being the husband/wife/boyfriend/girlfriend/whateverfriend that they always wanted to be.
6 - a note with a sandwich that reads “I can’t wait to spend more time with you and the grandkids, enjoy your last day!” Along with retirement papers.
Extra points if the slain party is a guard or other law enforcement official.
Don’t link to TV Tropes without a warning.
ROFLMAO!! It’s so cringe! I absolutely love it!! =)
17 - little new baby shoes wrapped like a gift 🎁
18 - an unsend letter for the party, asking for help to recover their house as a bandit group kicked them out of it
A small puppy, obviously killed by the same blow that finished off the victim.
“I strike at the bandit with my axe”
“Give me a to hit roll”
“Natural 20!”
“You cleave both targets in half, blood sprays everywhere!”
“Both targets?”
100 - “ICE” patches.
Our first use of the speak with dead spell revealed that the bandit had a cousin in Neverwinter. I made it my personal quest to find her and give her news of her cousin’s passing.
“thank fuck that asshole is dead”
You’re not too far off. But she said it nicer.
5 - As the goblin lays facedown in a pool of blood. You discover a bucket full of candy and a cracked plastic mask with the same expression of the goblin you just fought.