Helldivers is fun enough, and I agree with you that the base game content is solid enough to sustain the experience.
That doesn’t make it any more valuable or engaging to spend money on more cape textures through a battlepass grind.
I would much rather pay for actual content than hope that whales and subscriptions subsidize it. Granted, I also see next to no appeal on grinding Helldivers’ missions and volatile metagame progression, so the entire design is not for me.
But for as long as you can make increasingly cheaper content to keep extracting ten bucks a month from people you will get companies trying to extract a hundred. You’re… you know, ruining it for the rest of us, please stop.
I would much rather pay 90 bucks for Donkey Kong than 45 for Helldivers 2 on account on a subset of whales subsidizing the rest of the package.
My one exception is fighting games, where I find paying for more characters down the line is flexible enough and has enough connection between meaningful content and investment that it supports a very long additional content tail. But pure cosmetics in a battlepass? Yeah, no, I’d rather not.
No, it is not!
Helldivers is fun enough, and I agree with you that the base game content is solid enough to sustain the experience.
That doesn’t make it any more valuable or engaging to spend money on more cape textures through a battlepass grind.
I would much rather pay for actual content than hope that whales and subscriptions subsidize it. Granted, I also see next to no appeal on grinding Helldivers’ missions and volatile metagame progression, so the entire design is not for me.
But for as long as you can make increasingly cheaper content to keep extracting ten bucks a month from people you will get companies trying to extract a hundred. You’re… you know, ruining it for the rest of us, please stop.
I would much rather pay 90 bucks for Donkey Kong than 45 for Helldivers 2 on account on a subset of whales subsidizing the rest of the package.
My one exception is fighting games, where I find paying for more characters down the line is flexible enough and has enough connection between meaningful content and investment that it supports a very long additional content tail. But pure cosmetics in a battlepass? Yeah, no, I’d rather not.