• Heavybell@lemmy.world
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    8 hours ago

    Everything huh? I’ll believe that when I see it. :P I’ve been waiting on Bloodborne and the Demon’s Souls remaster for so long.

    I also don’t completely agree console targeted games are a good thing. Sure, controller standardisation has been great for games played on a controller, but if you have any other type of peripheral, that thing is still using DirectInput, with all the associated issues. Plus I’m sure Mass Effect 2 wasn’t the only game that was less than it could have been for being console first.

    And yeah, a lot of older PC games were targeted at hypothetical future computers. In many cases that worked out; you could play it on medium now, and play it on high on your newer PC in future years (which maybe it’s just because I was younger and had less money, or maybe it’s because the games industry has expanded since then, or a bit of bother, but I feel like that was more a thing in the past than often happens now). There were also cases where it didn’t work out, of course. Notably Crysis, which was coded assuming CPUs would continue their meteoric rise in single core clock speed, which basically stopped being a thing the day it came out. Meaning PCs today still can’t run it that well.

    What was I saying? Eh nevermind.

    • MudMan@fedia.io
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      7 hours ago

      I guess “every new game” is more accurate. I don’t know if they are in much of a hurry to go back to the old catalogue. Also, pretty sure by now that there’s a bunch of contract blockers in the FromSoft deal preventing the ports. That’s not to say they won’t eventually sort them out, but that’s clearly not a Sony-only thing. For the same reason I wonder if they can get Astro Bot out of the PS5, given all the third party IP thrown all around that game. We’ll see, I guess.

      I think it’s telling that you’re still thinking back to ME2 when this comes up. It’s such a stale debate, but people who got into PC gaming in the aughts seem to be a bit stuck in a talking point that never made sense in the first place. It’s even weirder these days, given how much everybody is struggling with accessing high end GPUs and feeding absolutely insane high refresh/high res monitors with the stuff that’s available and with maximum settings going all the way to real time path-tracing. Not only are consoles not holding back the high end of PC, the high end of PC is apparently not holding back the high end of PC, and it kinda sucks.

      Every game is Crysis now and nobody will praise me when I go “I told you so”. It kinda sucks.

      • Heavybell@lemmy.world
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        6 hours ago

        Well I also stopped playing most AAA games a while ago, which is where you see console lead platform the most, so yeah I don’t have a newer example sorry. They may or may not exist, I wouldn’t know.

        • MudMan@fedia.io
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          2 hours ago

          I don’t pretend to know what people mean by “AAA” these days. I’m going to assume if AAA doesn’t matter, then consoles being less performant than PCs doesn’t matter, either, so the end result is pretty much the same.