• Sixty@sh.itjust.works
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    5 hours ago

    I played this for 6 hours straight. Lovely port so far but there are some minor bugs. Namely in the point scoring results screen with flickering text sometimes probably z fighting. I also had the mini map get bugged position and overlap the lap times upper right a couple times.

    Other thing I noticed was timing differences at higher frame rates like the steam train crossing the desert road.

    OpenGL is very slow considering what it has to render. Used Vulkan but I tested OpenGL briefly and it chugged at 2160p with 120hz and frame interpolation on. AA was off.

      • addie@feddit.uk
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        12 hours ago

        They might be former users of FARK, where submitting stories didn’t allow duplicate links? And so you would see the top article in the aggregator frequently being blog links and some right weird ‘news’ websites.

        Lemmy has the opposite problem, where the same link can be posted again and again even on the same instance, of course.

  • Altima NEO@lemmy.zip
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    15 hours ago

    Not just ultrawide support, but also interpolated frames for super smooth frame rate.

      • zalgotext@sh.itjust.works
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        13 hours ago

        In a nutshell, interpolated frames are basically just extra generated frames that go between the frames outputted by the video game itself. They’re used to combat things like motion blur, and to make animations look smoother.

    • Psythik@lemmy.world
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      11 hours ago

      Nope. Ship of Harkinian and 2 Ship 2 Harkinian have been around for years with no issues from Nintendo, and this port is being developed by HarbourMasters, the same people behind those ports. It’s not going anywhere anytime soon.

    • Lorem Ipsum dolor sit amet@lemmy.world
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      18 hours ago

      Probably not, they don’t provide copyrighted files and Nintendo reeeeeaaaally doesn’t want to create precedent that decomp is fair use (which it probably is) which could make emulators 100% legal.

        • trevor (he/they)@lemmy.blahaj.zone
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          5 hours ago

          If you are in the US, ROMs aren’t illegal either. You’re just required to rip them from a cartridge/disc you acquired legally (including second-hand purchases) and you can’t distribute it to others. It’s the latter part that makes it illegal (but not at all immoral). If you wanna do that last part, god bless. Fuck these companies.

          • mic_check_one_two@lemmy.dbzer0.com
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            17 hours ago

            Not really; The emulator doesn’t use any copyrighted code, but the ROM is copyrighted. That’s just basic IP law.

            What is fucked up logic is Nintendo encrypting their ROMs, then providing decryption keys on the console. So the emulator itself is legal, but actually booting a ROM requires decrypting it, which requires keys from a legitimate console. Nintendo has argued that those keys are illegal to use in an emulator, even if the user rips them directly from the console that they own. So you have the keys. You own the console they’re stored on. But it’s illegal to use those keys anywhere except on the console they came on, because Nintendo said so.

            • yucandu@lemmy.world
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              15 hours ago

              Because US DMCA law has provisions in it about copyright circumvention. Same thing led to the “you can’t repair your own John Deere tractor” debacle.

            • Tony Bark@pawb.socialOP
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              18 hours ago

              It’s like being handed a MP3 player but being told you’ll go to jail for playing music you ripped yourself.

              • catloaf@lemm.ee
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                18 hours ago

                Generally, ripping for personal use is not litigated, only distribution. It may technically be illegal in most places, but then, reproducing someone’s work without compensation should be prohibited.

                • JadenSmith@sh.itjust.works
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                  7 hours ago

                  Then you had bands like SOAD, who released an album titled “STEAL THIS ALBUM!”
                  Some music stores put their own stickers on the cd cases saying things like, “please don’t”, it was a great time.

                • Lost_My_Mind@lemmy.world
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                  17 hours ago

                  There was a point in the 1980s where PC games fully allowed and encouraged you to copy your games for backup purposes. They even had some companies who gave detailed steps explaining how.

                  What ended up happening is you owned a PC, your buddy owned a PC. You made two backups of the game. One for you, and one for your buddy. Now between the two of you, you buy half the games, because you buy one, your buddy buys a different one. And now you both have two games.

                  Now multiply that by however many friends you knew who owned PCs. You might buy 1 game, but own 15 games.

                  By the 90s, PC game makers did a 180, and were now trying to prevent archiving of their games, but it was too late. Laws had been written to allow for backup of personal data. Yes, you WERE breaking the law by giving your buddy the backup, but they couldn’t prevent you from creating the backup.

                  And in a pre-internet world, how would they ever even know you made a backup?

      • blackjam_alex@lemmy.world
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        18 hours ago

        Decomps are legal because they’re clean room reimplementations of the original code rather than exact copies.

        It’s the same approach IBM PC compatible manufacturers used back in the day to create their own BIOSes.

      • Blue_Morpho@lemmy.world
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        18 hours ago

        There’s no precedent. Nintendo sues, the developer doesn’t have money for lawyers to defend themselves so they remove it.

        That’s how it’s been going for a long time.

        • Altima NEO@lemmy.zip
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          15 hours ago

          Problem here is Nintendo doesnt have much to sue them on. They were even pretty careful about how they named the project. Naming it Spaghetti Kart and making no references to Nintendo or even Mario Kart.

          • Blue_Morpho@lemmy.world
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            3 hours ago

            It doesn’t matter that they have no basis for a lawsuit. Nintendo starts a lawsuit, no matter how ridiculous, and the developer has to pay a lawyer to defend or they lose to default judgement.

            The US isn’t like EU. Everyone pays their own costs whether you win or lose. If you win, you can then start a new lawsuit to recover legal costs but that costs more money and you aren’t guaranteed to recover the money.

          • SkunkWorkz@lemmy.world
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            5 hours ago

            They can sue if they can prove that the code wasn’t reversed engineered in a clean room. Meaning nobody who wrote code looked at the original code. One person or group examines the software and writes the specifications and another group implements the specification without the teams interacting with each other. And usually a lawyer has to be involved and review the specification. The separation of teams is called the “Chinese Wall”

            And depending on interpretation of the law if the people writing code used a decompiler that can be seen as breaching the “Chinese Wall” since the implementation is then not based solely on the specification but based on the original code.

    • Dudewitbow@lemmy.zip
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      18 hours ago

      Nintendo hasn’t really C&D any of the previous decomps. they can for people who upload the whole precompiled executable, but none of them that requires actually ripping the original assets yourself to create the required game.

      Animal Crossing is next, as 6 days ago, the gamecube version of the game was decompiled to completion. It’s a extremely big prime candidate for modding IMO.

  • astro_plane@lemm.ee
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    13 hours ago

    I played it on my modded Switch, had to overclock it just to keep a stable 30fps. I hope we get a vulkan renderer in the future.

  • Victor@lemmy.world
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    19 hours ago

    Man, MK64 already had a pretty high FOV as it was, and now with ultra wide support lol

        • Victor@lemmy.world
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          6 hours ago

          I love the idea of having a 360° monitor and rear view mirrors instead of just smaller rear view screens, or even digital on-screen rear view mirrors. 😄

          • Appoxo@lemmy.dbzer0.com
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            5 hours ago

            New proposal:
            360°C monitor setup
            3 small (something like 10") monitors as side/rearview mirrors
            actual side-/rearview mirrors

    • Psythik@lemmy.world
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      11 hours ago

      As someone who uses a 65" LG OLED as my primary monitor and sits 5ft away, the FoV can never be high enough in nearly every game.

      • Victor@lemmy.world
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        6 hours ago

        You’d think it would be the opposite? High FOV when you are far away doesn’t match the expected projection of the things you see on screen. 5 ft is pretty normal I would say, I sit that far from my LG 65" OLED, too. I turn down my FOV in Rocket League so it doesn’t mess with my perception, even though you’d think a high FOV in that game would benefit you as you can avoid demolitions easier. (I do keep the FOV at max in Rocket League when in front of my PC though, because I’m so close to my monitor, probably 2 ft or so.)

  • stoy@lemmy.zip
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    12 hours ago

    Impressive to see that the software can distinguish between a legal and an illegal ROM file

    • Psythik@lemmy.world
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      11 hours ago

      lol sarcasm aside, it actually can’t. This port is being developed by HarbourMasters, the same people behind Ship of Harkinian and 2 Ship 2 Harkinian (PC ports of OoT and Majora’s Mask, for the unaware.)

  • Green_Mouse@piefed.social
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    19 hours ago

    The fact that they are adding more features and modding for these fan ports is incredible, I just hope that Nintendo doesn’t come in and shut down these fan ports like they like to do with fan games/projects/etc.

  • RamblingPanda@lemmynsfw.com
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    18 hours ago

    If they’re not complete idiots, they’d license this to release all their stuff. But they’re Nintendo, so…

    • catloaf@lemm.ee
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      18 hours ago

      Stuff like this almost never happens due to the legal liability. They can’t ensure that the authors aren’t violating some other contract, like using some library unlicensed, or violating an employer’s noncompete or something.

    • yeehaw@lemmy.ca
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      13 hours ago

      Well I think for one, you need to supply your own rom so it doesn’t contain any Nintendo stuff?

      • hddsx@lemmy.ca
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        12 hours ago

        Does this differ from emulators with which you have to supply a rom? I thought they sued for that too

        • Psythik@lemmy.world
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          11 hours ago

          IDK but Ship of Harkinian has been around for years, and Nintendo has left that one alone too. This MK64 port is being developed by the same team (HarbourMasters).