Stamets@lemmy.world to RPGMemes @ttrpg.network · 3 days agoMy health potions are green and poisons are redlemmy.worldimagemessage-square84fedilinkarrow-up1729arrow-down15file-text
arrow-up1724arrow-down1imageMy health potions are green and poisons are redlemmy.worldStamets@lemmy.world to RPGMemes @ttrpg.network · 3 days agomessage-square84fedilinkfile-text
minus-squaretiredofsametab@fedia.iolinkfedilinkarrow-up5·2 days agoThe old TSR/SSI game Unlimited Adventures had randomized potion colors. It’s also how I learned that khaki is not pronounced ‘kahiki’ when trying to explain what was going on to someone (I knew khakis as a type of trouser not a color). https://en.wikipedia.org/wiki/Forgotten_Realms%3A_Unlimited_Adventures Edit: or maybe I’m thinking of another gold-box game if that one didn’t have some random generation. Hrm.
minus-squarecaptainlezbian@lemmy.worldlinkfedilinkarrow-up2·1 day agoThat’s a roguelike convention. Potion colors are randomized. Runes/scrolls usually arent.
minus-squareSippyCup@feddit.nllinkfedilinkEnglisharrow-up10·2 days agoPixel dungeon does the same thing, you don’t know when you start a run what any color potion does. So they’re randomized.
The old TSR/SSI game Unlimited Adventures had randomized potion colors. It’s also how I learned that khaki is not pronounced ‘kahiki’ when trying to explain what was going on to someone (I knew khakis as a type of trouser not a color).
https://en.wikipedia.org/wiki/Forgotten_Realms%3A_Unlimited_Adventures
Edit: or maybe I’m thinking of another gold-box game if that one didn’t have some random generation. Hrm.
That’s a roguelike convention. Potion colors are randomized. Runes/scrolls usually arent.
Pixel dungeon does the same thing, you don’t know when you start a run what any color potion does. So they’re randomized.