I’m just sort of guessing that this relates to some Win11 needless UI shenanigan.
I’m just sort of guessing that this relates to some Win11 needless UI shenanigan.
A fair point, but I do want to highlight that we’ve had plenty of companies like Bethesda releasing crap like Starfield, using tactics that specifically turned on their artist employees, and then scratching their heads on why it didn’t sell as well as Skyrim or Doom. I’m also seeing a lot of C-class laziness here.
Maybe they could consider just, you know, not releasing things that suck so bad.
Mint is remarkably stable. They even seem to put a barrier up against Canonical’s questionable decisions.
That distro needs more funding and more shout-outs.
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WE DON’T TALK ABOUT WINDOWS 11!
Ever since Valve started kicking it for Wine/Proton, gaming has been a cinch.
I understand the HDR thing dealt with the standards for it being absolute undecided mess; but it’s looking like we’ll have support cranked out before the end of 2024. Here’s hoping, I do all my multimedia stuff on KDE.
Must be a by-distro thing. On KUbuntu and Pop! I’ve never had any issues with Nvidia, though I know that they’re a pain in the ass to work with.
YouTube Unhook has started failing to auto-click the Skip Ad button as of today, I noticed.
Just how many goddamn chromosomes does that kitten have in it???
How many GPUs should I stick on this “emotional processing”? Does Nvidia make a customized EPU for it yet, and is it worth the buy?
PAIN is just REDDIT leaving the body! <ksh!> <kshow!>
JESUS CHRIST MAN! Is the internet still not broken enough for you!?!?
I accept and believe your apology. Just pop yourself in the nose once, and we’re totally square buddy.
If I was still on Twitter, that would be a great idea.
You’re not that hard either, Elon.
Well, there’s always the possibility of a Wayland compatibility upgrade. I know it’s a lot, but these guys are nerds hard-core about this, and thank God for that, too.
Put your home directory on its own partition, and you can usually even preserve files between distros.
Signal 11 is a segmentation fault on Linux systems. It means your program (Godot) is trying to access memory that doesn’t belong to it. If it showed up in Dev6, it would most certainly help to file a formal bug report.
That may also help you narrow the issue down on your end, but this is part of why you never want to risk using a dev build on a real project. They just aren’t done yet.