ThefuzzyFurryComrade@pawb.social to RPGMemes @ttrpg.network · 3 days agoSatanic Mathpawb.socialimagemessage-square101fedilinkarrow-up11.03Karrow-down17file-text
arrow-up11.03Karrow-down1imageSatanic Mathpawb.socialThefuzzyFurryComrade@pawb.social to RPGMemes @ttrpg.network · 3 days agomessage-square101fedilinkfile-text
minus-squarerumschlumpel@feddit.orglinkfedilinkarrow-up70·edit-23 days agoAnd it doesn’t even add up to the number of the beast!
minus-squareGraniteM@lemmy.worldlinkfedilinkarrow-up1·edit-21 day agoWasn’t early D&D played with three D6s, because D20s weren’t easily available at the time, and so rolling three sixes would be the equivalent of a natural 20? I could see how that might be a little alarming to a parent in 1974.
minus-squareIndescribablySad@threads.net@sh.itjust.workslinkfedilinkarrow-up30·3 days agoCould you imagine doing 666 damage in one turn? I’d be riding that high for weeks.
minus-squareZiggurat@jlai.lulinkfedilinkarrow-up5·3 days agoAnd then, In nomine satanis/Magna Veritasuse a D666
minus-squarerandomwords@midwest.sociallinkfedilinkEnglisharrow-up3·3 days agoKnock #2 by the merry mushmen has a set of actual d666 tables for generating a pact with a devil.
And it doesn’t even add up to the number of the beast!
Wasn’t early D&D played with three D6s, because D20s weren’t easily available at the time, and so rolling three sixes would be the equivalent of a natural 20?
I could see how that might be a little alarming to a parent in 1974.
Could you imagine doing 666 damage in one turn? I’d be riding that high for weeks.
And then, In nomine satanis/Magna Veritasuse a D666
Knock #2 by the merry mushmen has a set of actual d666 tables for generating a pact with a devil.