I vote we give the children new weapons.
I think the public school system is doing just fine on that front…
The only thing that will stop a kid with a gun is another kid with a gun. /s
Because knowledge is power!!!
Child soldier strategem.
Smaller hotbox with same DPS!
Dammit, no using Oddjob!
True they probably won’t need as much drugs to get the same effect when they hotbox their drop pod on the way down to planet.
I mean the children yearns for the mines
No, that’s the cyborgs.
I vote we launch the children as weapons.
Why not both?
Orbital stroke strategem
Sigh. The tyranny of the majority.
Sounds like someone needs a visit from their democracy officer
“fuck them kids”
- Michael Jordan
- Jared from Subway
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- Drake
- Michael Jackson
Interesting that they made it a choice. Typically the weapon or whatever is a reward for reaching X amount of donations. I respect it.
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I enjoyed reading that. Helldivers sounds like a fun game, and I’ll be rooting to keep the mines locked forever now, too - no matter how much the children yearn for them.
You can enlist (for a small freedom fee) at the local recruitment office and become a Helldiver yourself.
You can help spread freedom and democracy across the galaxy by helping Super Earth gather totally not oil and destroying opposing, and obviously undemocratic, ideologies.
If you don’t live in one of the 180 territories that still can’t play the game
True, fuck Sony
Hey, here’s an idea, talking about interesting community narratives.
Have you considered that the democracy might have been managed?
My bet, given how you budget for this type of PR stuff, is that it was basically the players picking the story that got told while they got a new weapon and a charity donation happened. Like if the players hadn’t chosen to do so, there would have been some contrivance for someone certainly has to save the children. Since they saved them, now the children will get together and give you this thank you gift, or something.
Illusion of choice, but not in a bad way.
Well, this is the third time the community has failed to secure the AT mines, so it wouldn’t be in the spirit of the game for them to just give them to us anyway.
I just learned about some of the additional context from another comment, so it definitely might not be part of this branch in the narrative. Having spent at least a little time and energy developing the weapon, they’re not gonna just waste it, and having filled out the budget paperwork for a charity donation, it’s was also going to happen one way or another.
It’s not bad or anything, it’s just how you tell a story involving unpredictable interactions, “being a business that has a budget and employee salaries”, and also the PR 101 lesson of “never withhold charity”.
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Link please?
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That’s awesome
“I’m doing my part!”
I mean, I wasn’t logged in when it happened, but the two MOs were at 45% and 80%, with the children at 45% when I last checked less than 12 hours ago. So unless they somehow made up that big of a difference in under 12 hours, I don’t think this is the case.
The more likely scenario is that the game itself probably forced a win condition on the children MO, despite the larger progress on the new weapon MO.
Idk, I saw about 3x the amount of active players on the Children planet.
Well the mines planet currently has 74.4k players on it and its liberation rate dropped significantly to 39%. So I think that is enough evidence, at least to me, to suggest that the game automatically applies buffs or debuffs to objective completion without any regard for player participation. Most likely under the guidance of AH employees.
Especially with all of the severely negative recent press surrounding Helldivers 2, Sony and AH wanted the easy W. And whats an easier W than rigging the outcome of player “choice” to be the morally correct one and it leading to a donation to charity for children?
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74.4k people on one planet and its liberation dropping is pretty noticeable. Somehow in less than 12 hours the liberation progress was able to basically swap. I am not saying that there is definitive proof that AH is manipulating the numbers, and I agree with you for the most part, but surely you can agree the timing is rather convenient for some good press?
Especially after the player count dropped by more than 250k, probably due to the Sony Account debacle, and now they’re catching more heat from their official Discord mods going on a timeout/ban spree on people who vomit reacted to furry art.
Certainly I’d like to think it was all for good fun, but the timing is too convenient and IMO it kinda poisons the waters for the good feeling. Donating to charity is good, but they could have done that without “giving the players the choice,” so why didn’t they? Were they really not going to donate to charity if that MO somehow failed?
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Does everything need to be cynical and awful all the time?
No, I am only saying that in this particular case it is very convenient for AH and Sony for this to be happening, and in my opinion it seems like this instance was a PR stunt for some good press when the game needs it.
Multiple people are calling out that the mine planet wasn’t at 80% liberation while the child planet was at 45% - are you sure you didn’t check another planet by accident, or otherwise mix up your numbers?
If you just take a look at the memes the community made you’ll see that they’re all focused on Helldivers saving the kids, which is further evidence that you might’ve gotten the numbers wrong.
EDIT: I haven’t used this website before, but this dashboard shows that marfark was at 0% liberation until yesterday. I’m pretty sure you’ve gotten your numbers wrong initially. I think when you checked and the planet had 74k players, the liberation had RISEN to 39%, which is supported by the dashboard plot of marfarks liberationb& the timestamp of 2024-06-15T02:45:04Z shows 76k active players and around 40% liberation, steadily rising up from 0 before.
why would they need to force the game outcome to get the PR win? They could donate anyway and give a snarky tongue in cheek message about the players choosing the mines.
The game outcome is practically irrelevant
What? The majority of bot players were on the children MO, Vernen Wells. I don’t think Marfark even progressed until MO players moved over.
Yeah, there was a reason why there was a ton of “save the children” memes…
I think a day ago it was 40% kids planet and 0% mines, but I didn’t make it a point to remember. I want to say it was 7k players on mines, and 25k on kids.
That’s what I remember, so I’m not convinced the other commenter posted correct numbers.
It was definitely the other way around. When I first checked the planets, there were around 1.5k divers on the mine planet and it was in the 0.x% range, while the children’s planet was around 54% with close to 60k divers on it.
The weekend crew rolled in